diff --git a/code/game/turfs/simulated/outdoors/snow.dm b/code/game/turfs/simulated/outdoors/snow.dm index cccc028fa30..366fdfa5e69 100644 --- a/code/game/turfs/simulated/outdoors/snow.dm +++ b/code/game/turfs/simulated/outdoors/snow.dm @@ -31,7 +31,8 @@ to_chat(user, "You begin to remove \the [src] with your [W].") if(do_after(user, 4 SECONDS * W.toolspeed)) to_chat(user, "\The [src] has been dug up, and now lies in a pile nearby.") - new /obj/item/stack/material/snow(src) + var/obj/item/stack/material/snow/S = new(src) + S.amount = 10 demote() else to_chat(user, "You decide to not finish removing \the [src].") diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm index f837ec3e591..0c6f665631e 100644 --- a/code/modules/materials/material_sheets.dm +++ b/code/modules/materials/material_sheets.dm @@ -431,6 +431,8 @@ name = "snow" desc = "The temptation to build a snowman rises." icon_state = "sheet-snow" + drop_sound = 'sound/items/drop/gloves.ogg' + pickup_sound = 'sound/items/pickup/clothing.ogg' default_type = "snow" /obj/item/stack/material/snowbrick @@ -438,6 +440,8 @@ desc = "For all of your igloo building needs." icon_state = "sheet-snowbrick" default_type = "packed snow" + drop_sound = 'sound/items/drop/gloves.ogg' + pickup_sound = 'sound/items/pickup/clothing.ogg' /obj/item/stack/material/leather name = "leather"