diff --git a/code/game/turfs/simulated/outdoors/snow.dm b/code/game/turfs/simulated/outdoors/snow.dm
index cccc028fa30..366fdfa5e69 100644
--- a/code/game/turfs/simulated/outdoors/snow.dm
+++ b/code/game/turfs/simulated/outdoors/snow.dm
@@ -31,7 +31,8 @@
to_chat(user, "You begin to remove \the [src] with your [W].")
if(do_after(user, 4 SECONDS * W.toolspeed))
to_chat(user, "\The [src] has been dug up, and now lies in a pile nearby.")
- new /obj/item/stack/material/snow(src)
+ var/obj/item/stack/material/snow/S = new(src)
+ S.amount = 10
demote()
else
to_chat(user, "You decide to not finish removing \the [src].")
diff --git a/code/modules/materials/material_sheets.dm b/code/modules/materials/material_sheets.dm
index f837ec3e591..0c6f665631e 100644
--- a/code/modules/materials/material_sheets.dm
+++ b/code/modules/materials/material_sheets.dm
@@ -431,6 +431,8 @@
name = "snow"
desc = "The temptation to build a snowman rises."
icon_state = "sheet-snow"
+ drop_sound = 'sound/items/drop/gloves.ogg'
+ pickup_sound = 'sound/items/pickup/clothing.ogg'
default_type = "snow"
/obj/item/stack/material/snowbrick
@@ -438,6 +440,8 @@
desc = "For all of your igloo building needs."
icon_state = "sheet-snowbrick"
default_type = "packed snow"
+ drop_sound = 'sound/items/drop/gloves.ogg'
+ pickup_sound = 'sound/items/pickup/clothing.ogg'
/obj/item/stack/material/leather
name = "leather"