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gunshot residue should only be on clothing/human (#16446)
* should only be on clothing * .
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@@ -86,7 +86,7 @@
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if(chambered.leaves_residue)
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var/mob/living/carbon/human/H = loc
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if(istype(H))
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if(!H.gloves)
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if(!istype(H.gloves, /obj/item/clothing))
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H.gunshot_residue = chambered.caliber
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else
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var/obj/item/clothing/G = H.gloves
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