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bloody hands fix (#18264)
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@@ -399,7 +399,7 @@ GLOBAL_LIST_EMPTY(damage_icon_parts) //see UpdateDamageIcon()
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var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+BLOOD_LAYER)
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//Bloody hands
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if(bloody_mess)
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if(LAZYLEN(bloody_mess))
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var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "bloodyhands", layer = BODY_LAYER+BLOOD_LAYER)
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bloodsies.color = hand_blood_color
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both.add_overlay(bloodsies)
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