diff --git a/code/modules/vore/eating/bellymodes_vr.dm b/code/modules/vore/eating/bellymodes_vr.dm index 230d211ba8..eef5184f0a 100644 --- a/code/modules/vore/eating/bellymodes_vr.dm +++ b/code/modules/vore/eating/bellymodes_vr.dm @@ -122,7 +122,7 @@ var/mob/living/carbon/human/O = owner - var/TFchance = prob(10) + var/TFchance = 1 if(TFchance == 1) var/TFmodify = rand(1,3) @@ -174,7 +174,7 @@ var/mob/living/carbon/human/O = owner - var/TFchance = prob(10) + var/TFchance = 1 if(TFchance == 1) var/TFmodify = rand(1,3) if(TFmodify == 1 && P.r_eyes != O.r_eyes || P.g_eyes != O.g_eyes || P.b_eyes != O.b_eyes) @@ -222,7 +222,7 @@ var/mob/living/carbon/human/O = owner - var/TFchance = prob(10) + var/TFchance = 1 if(TFchance == 1) var/TFmodify = rand(1,2) @@ -266,7 +266,7 @@ var/mob/living/carbon/human/O = owner - var/TFchance = prob(10) + var/TFchance = 1 //This used to be RNG, resulting people waiting ages. This way does it instantly. if(TFchance == 1) var/TFmodify = rand(1,3) if(TFmodify == 1 && P.r_eyes != O.r_eyes || P.g_eyes != O.g_eyes || P.b_eyes != O.b_eyes) @@ -295,7 +295,7 @@ P.update_body() P.updateicon() - if(TFmodify == 3 && P.r_hair != O.r_hair || P.g_hair != O.g_hair || P.b_hair != O.b_hair || P.r_skin != O.r_skin || P.g_skin != O.g_skin || P.b_skin != O.b_skin || P.tail_style != O.tail_style || P.r_tail != O.r_tail || P.g_tail != O.g_tail || P.b_tail != O.b_tail || P.ear_style != O.ear_style || P.r_facial != O.r_facial || P.g_facial != O.g_facial || P.b_facial != O.b_facial) + if(TFmodify == 3 && P.r_hair != O.r_hair || P.g_hair != O.g_hair || P.species != O.species || P.b_hair != O.b_hair || P.r_skin != O.r_skin || P.g_skin != O.g_skin || P.b_skin != O.b_skin || P.tail_style != O.tail_style || P.r_tail != O.r_tail || P.g_tail != O.g_tail || P.b_tail != O.b_tail || P.ear_style != O.ear_style || P.r_facial != O.r_facial || P.g_facial != O.g_facial || P.b_facial != O.b_facial || P.custom_species != O.custom_species) P.r_hair = O.r_hair P.r_facial = O.r_facial P.g_hair = O.g_hair