diff --git a/code/__defines/subsystems.dm b/code/__defines/subsystems.dm
index 92c5477a0bc..0eddc6b3ea0 100644
--- a/code/__defines/subsystems.dm
+++ b/code/__defines/subsystems.dm
@@ -31,7 +31,11 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define INIT_ORDER_DEFAULT 0
#define INIT_ORDER_LIGHTING 0
#define INIT_ORDER_AIR -1
+<<<<<<< HEAD
#define INIT_ORDER_HOLOMAPS -5
+=======
+#define INIT_ORDER_PLANETS -4
+>>>>>>> 9e28740... Merge pull request #5322 from VOREStation/pol-planetstart
#define INIT_ORDER_OVERLAY -6
#define INIT_ORDER_XENOARCH -20
@@ -44,6 +48,7 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define FIRE_PRIORITY_AIRFLOW 30
#define FIRE_PRIORITY_AIR 35
#define FIRE_PRIORITY_DEFAULT 50
+#define FIRE_PRIORITY_PLANETS 75
#define FIRE_PRIORITY_MACHINES 100
#define FIRE_PRIORITY_OVERLAYS 500
diff --git a/code/controllers/subsystems/planets.dm b/code/controllers/subsystems/planets.dm
new file mode 100644
index 00000000000..2bb09050f46
--- /dev/null
+++ b/code/controllers/subsystems/planets.dm
@@ -0,0 +1,183 @@
+SUBSYSTEM_DEF(planets)
+ name = "Planets"
+ init_order = INIT_ORDER_PLANETS
+ priority = FIRE_PRIORITY_PLANETS
+ wait = 2 SECONDS
+ flags = SS_BACKGROUND
+ runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
+
+ var/list/new_outdoor_turfs = list()
+ var/list/new_outdoor_walls = list()
+
+ var/list/planets = list()
+ var/list/z_to_planet = list()
+
+ var/list/currentrun = list()
+
+ var/list/needs_sun_update = list()
+ var/list/needs_temp_update = list()
+
+/datum/controller/subsystem/planets/Initialize(timeofday)
+ admin_notice("Initializing planetary weather.", R_DEBUG)
+ createPlanets()
+ allocateTurfs(TRUE)
+ ..()
+
+/datum/controller/subsystem/planets/proc/createPlanets()
+ var/list/planet_datums = subtypesof(/datum/planet)
+ for(var/P in planet_datums)
+ var/datum/planet/NP = new P()
+ planets.Add(NP)
+ for(var/Z in NP.expected_z_levels)
+ if(Z > z_to_planet.len)
+ z_to_planet.len = Z
+ if(z_to_planet[Z])
+ admin_notice("Z[Z] is shared by more than one planet!", R_DEBUG)
+ continue
+ z_to_planet[Z] = NP
+
+/datum/controller/subsystem/planets/proc/addTurf(var/turf/T,var/is_edge)
+ if(is_edge)
+ new_outdoor_walls |= T
+ else
+ new_outdoor_turfs |= T
+
+/datum/controller/subsystem/planets/proc/removeTurf(var/turf/T,var/is_edge)
+ if(is_edge)
+ new_outdoor_walls -= T
+ else
+ new_outdoor_turfs -= T
+
+ if(z_to_planet.len >= T.z)
+ var/datum/planet/P = z_to_planet[T.z]
+ if(!P)
+ return
+ if(is_edge)
+ P.planet_floors -= T
+ else
+ P.planet_walls -= T
+
+/datum/controller/subsystem/planets/proc/allocateTurfs(var/initial = FALSE)
+ var/list/currentlist = new_outdoor_turfs
+ while(currentlist.len)
+ var/turf/simulated/OT = currentlist[currentlist.len]
+ currentlist.len--
+ if(istype(OT) && z_to_planet[OT.z])
+ var/datum/planet/P = z_to_planet[OT.z]
+ P.planet_floors |= OT
+ OT.vis_contents |= P.weather_holder.visuals
+ if(!initial && MC_TICK_CHECK)
+ return
+
+ currentlist = new_outdoor_walls
+ while(currentlist.len)
+ var/turf/unsimulated/wall/planetary/PW = currentlist[currentlist.len]
+ currentlist.len--
+ if(istype(PW) && z_to_planet[PW.z])
+ var/datum/planet/P = z_to_planet[PW.z]
+ P.planet_walls |= PW
+ if(!initial && MC_TICK_CHECK)
+ return
+
+/datum/controller/subsystem/planets/proc/unallocateTurf(var/turf/simulated/T)
+ if(istype(T) && z_to_planet[T.z])
+ var/datum/planet/P = z_to_planet[T.z]
+ P.planet_floors -= T
+ T.vis_contents -= P.weather_holder.visuals
+
+
+/datum/controller/subsystem/planets/fire(resumed = 0)
+ if(new_outdoor_turfs.len || new_outdoor_walls.len)
+ allocateTurfs()
+
+ if(!resumed)
+ src.currentrun = planets.Copy()
+
+ var/list/needs_sun_update = src.needs_sun_update
+ while(needs_sun_update.len)
+ var/datum/planet/P = needs_sun_update[needs_sun_update.len]
+ needs_sun_update.len--
+ updateSunlight(P)
+ if(MC_TICK_CHECK)
+ return
+
+ var/list/needs_temp_update = src.needs_temp_update
+ while(needs_temp_update.len)
+ var/datum/planet/P = needs_temp_update[needs_temp_update.len]
+ needs_temp_update.len--
+ updateTemp(P)
+ if(MC_TICK_CHECK)
+ return
+
+ var/list/currentrun = src.currentrun
+ while(currentrun.len)
+ var/datum/planet/P = currentrun[currentrun.len]
+ currentrun.len--
+
+ P.process(last_fire)
+
+ //Sun light needs changing
+ if(P.needs_work & PLANET_PROCESS_SUN)
+ P.needs_work &= ~PLANET_PROCESS_SUN
+ needs_sun_update |= P
+
+ //Temperature needs updating
+ if(P.needs_work & PLANET_PROCESS_TEMP)
+ P.needs_work &= ~PLANET_PROCESS_TEMP
+ needs_temp_update |= P
+
+ if(MC_TICK_CHECK)
+ return
+
+/datum/controller/subsystem/planets/proc/updateSunlight(var/datum/planet/P)
+ // Remove old value from corners
+ var/list/sunlit_corners = P.sunlit_corners
+ var/old_lum_r = -P.sun["lum_r"]
+ var/old_lum_g = -P.sun["lum_g"]
+ var/old_lum_b = -P.sun["lum_b"]
+ if(old_lum_r || old_lum_g || old_lum_b)
+ for(var/C in sunlit_corners)
+ var/datum/lighting_corner/LC = C
+ LC.update_lumcount(old_lum_r, old_lum_g, old_lum_b)
+ CHECK_TICK
+ sunlit_corners.Cut()
+
+ // Calculate new values to apply
+ var/new_brightness = P.sun["brightness"]
+ var/new_color = P.sun["color"]
+ var/lum_r = new_brightness * GetRedPart (new_color) / 255
+ var/lum_g = new_brightness * GetGreenPart(new_color) / 255
+ var/lum_b = new_brightness * GetBluePart (new_color) / 255
+ var/static/update_gen = -1 // Used to prevent double-processing corners. Otherwise would happen when looping over adjacent turfs.
+ for(var/I in P.planet_floors)
+ var/turf/simulated/T = I
+ if(!T.lighting_corners_initialised)
+ T.generate_missing_corners()
+ for(var/C in T.get_corners())
+ var/datum/lighting_corner/LC = C
+ if(LC.update_gen != update_gen && LC.active)
+ sunlit_corners += LC
+ LC.update_gen = update_gen
+ LC.update_lumcount(lum_r, lum_g, lum_b)
+ CHECK_TICK
+ update_gen--
+ P.sun["lum_r"] = lum_r
+ P.sun["lum_g"] = lum_g
+ P.sun["lum_b"] = lum_b
+
+/datum/controller/subsystem/planets/proc/updateTemp(var/datum/planet/P)
+ //Set new temperatures
+ for(var/W in P.planet_walls)
+ var/turf/unsimulated/wall/planetary/wall = W
+ wall.set_temperature(P.weather_holder.temperature)
+ CHECK_TICK
+
+/datum/controller/subsystem/planets/proc/weatherDisco()
+ var/count = 100000
+ while(count > 0)
+ count--
+ for(var/planet in planets)
+ var/datum/planet/P = planet
+ if(P.weather_holder)
+ P.weather_holder.change_weather(pick(P.weather_holder.allowed_weather_types))
+ sleep(3)
diff --git a/code/controllers/verbs.dm b/code/controllers/verbs.dm
index 494e28ffa79..363acf0d698 100644
--- a/code/controllers/verbs.dm
+++ b/code/controllers/verbs.dm
@@ -133,9 +133,6 @@
if("Vote")
debug_variables(vote)
feedback_add_details("admin_verb", "DVote")
- if("Planets")
- debug_variables(planet_controller)
- feedback_add_details("admin_verb", "DPlanets")
message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
return
diff --git a/code/game/objects/items/devices/communicator/UI.dm b/code/game/objects/items/devices/communicator/UI.dm
index 9d43da5c9aa..da1900d5642 100644
--- a/code/game/objects/items/devices/communicator/UI.dm
+++ b/code/game/objects/items/devices/communicator/UI.dm
@@ -1,3 +1,4 @@
+<<<<<<< HEAD
// Proc: ui_interact()
// Parameters: 4 (standard NanoUI arguments)
// Description: Uses a bunch of for loops to turn lists into lists of lists, so they can be displayed in nanoUI, then displays various buttons to the user.
@@ -251,3 +252,257 @@
nanomanager.update_uis(src)
add_fingerprint(usr)
+=======
+// Proc: ui_interact()
+// Parameters: 4 (standard NanoUI arguments)
+// Description: Uses a bunch of for loops to turn lists into lists of lists, so they can be displayed in nanoUI, then displays various buttons to the user.
+/obj/item/device/communicator/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/key_state = null)
+ // this is the data which will be sent to the ui
+ var/data[0] //General nanoUI information
+ var/communicators[0] //List of communicators
+ var/invites[0] //Communicators and ghosts we've invited to our communicator.
+ var/requests[0] //Communicators and ghosts wanting to go in our communicator.
+ var/voices[0] //Current /mob/living/voice s inside the device.
+ var/connected_communicators[0] //Current communicators connected to the device.
+
+ var/im_contacts_ui[0] //List of communicators that have been messaged.
+ var/im_list_ui[0] //List of messages.
+
+ var/weather[0]
+ var/injection = null
+ var/modules_ui[0] //Home screen info.
+
+ //First we add other 'local' communicators.
+ for(var/obj/item/device/communicator/comm in known_devices)
+ if(comm.network_visibility && comm.exonet)
+ communicators[++communicators.len] = list("name" = sanitize(comm.name), "address" = comm.exonet.address)
+
+ //Now for ghosts who we pretend have communicators.
+ for(var/mob/observer/dead/O in known_devices)
+ if(O.client && O.client.prefs.communicator_visibility == 1 && O.exonet)
+ communicators[++communicators.len] = list("name" = sanitize("[O.client.prefs.real_name]'s communicator"), "address" = O.exonet.address, "ref" = "\ref[O]")
+
+ //Lists all the other communicators that we invited.
+ for(var/obj/item/device/communicator/comm in voice_invites)
+ if(comm.exonet)
+ invites[++invites.len] = list("name" = sanitize(comm.name), "address" = comm.exonet.address, "ref" = "\ref[comm]")
+
+ //Ghosts we invited.
+ for(var/mob/observer/dead/O in voice_invites)
+ if(O.exonet && O.client)
+ invites[++invites.len] = list("name" = sanitize("[O.client.prefs.real_name]'s communicator"), "address" = O.exonet.address, "ref" = "\ref[O]")
+
+ //Communicators that want to talk to us.
+ for(var/obj/item/device/communicator/comm in voice_requests)
+ if(comm.exonet)
+ requests[++requests.len] = list("name" = sanitize(comm.name), "address" = comm.exonet.address, "ref" = "\ref[comm]")
+
+ //Ghosts that want to talk to us.
+ for(var/mob/observer/dead/O in voice_requests)
+ if(O.exonet && O.client)
+ requests[++requests.len] = list("name" = sanitize("[O.client.prefs.real_name]'s communicator"), "address" = O.exonet.address, "ref" = "\ref[O]")
+
+ //Now for all the voice mobs inside the communicator.
+ for(var/mob/living/voice/voice in contents)
+ voices[++voices.len] = list("name" = sanitize("[voice.name]'s communicator"), "true_name" = sanitize(voice.name))
+
+ //Finally, all the communicators linked to this one.
+ for(var/obj/item/device/communicator/comm in communicating)
+ connected_communicators[++connected_communicators.len] = list("name" = sanitize(comm.name), "true_name" = sanitize(comm.name), "ref" = "\ref[comm]")
+
+ //Devices that have been messaged or recieved messages from.
+ for(var/obj/item/device/communicator/comm in im_contacts)
+ if(comm.exonet)
+ im_contacts_ui[++im_contacts_ui.len] = list("name" = sanitize(comm.name), "address" = comm.exonet.address, "ref" = "\ref[comm]")
+
+ for(var/mob/observer/dead/ghost in im_contacts)
+ if(ghost.exonet)
+ im_contacts_ui[++im_contacts_ui.len] = list("name" = sanitize(ghost.name), "address" = ghost.exonet.address, "ref" = "\ref[ghost]")
+
+ //Actual messages.
+ for(var/I in im_list)
+ im_list_ui[++im_list_ui.len] = list("address" = I["address"], "to_address" = I["to_address"], "im" = I["im"])
+
+ //Weather reports.
+ for(var/datum/planet/planet in SSplanets.planets)
+ if(planet.weather_holder && planet.weather_holder.current_weather)
+ var/list/W = list(
+ "Planet" = planet.name,
+ "Time" = planet.current_time.show_time("hh:mm"),
+ "Weather" = planet.weather_holder.current_weather.name,
+ "Temperature" = planet.weather_holder.temperature - T0C,
+ "High" = planet.weather_holder.current_weather.temp_high - T0C,
+ "Low" = planet.weather_holder.current_weather.temp_low - T0C)
+ weather[++weather.len] = W
+
+ injection = "
Test
"
+
+ //Modules for homescreen.
+ for(var/list/R in modules)
+ modules_ui[++modules_ui.len] = R
+
+ data["owner"] = owner ? owner : "Unset"
+ data["occupation"] = occupation ? occupation : "Swipe ID to set."
+ data["connectionStatus"] = get_connection_to_tcomms()
+ data["visible"] = network_visibility
+ data["address"] = exonet.address ? exonet.address : "Unallocated"
+ data["targetAddress"] = target_address
+ data["targetAddressName"] = target_address_name
+ data["currentTab"] = selected_tab
+ data["knownDevices"] = communicators
+ data["invitesSent"] = invites
+ data["requestsReceived"] = requests
+ data["voice_mobs"] = voices
+ data["communicating"] = connected_communicators
+ data["video_comm"] = video_source ? "\ref[video_source.loc]" : null
+ data["imContacts"] = im_contacts_ui
+ data["imList"] = im_list_ui
+ data["time"] = stationtime2text()
+ data["ring"] = ringer
+ data["homeScreen"] = modules_ui
+ data["note"] = note // current notes
+ data["weather"] = weather
+ data["aircontents"] = src.analyze_air()
+ data["flashlight"] = fon
+ data["injection"] = injection
+
+ // update the ui if it exists, returns null if no ui is passed/found
+ ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
+ if(!ui)
+ // the ui does not exist, so we'll create a new() one
+ // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
+ ui = new(user, src, ui_key, "communicator.tmpl", "Communicator", 475, 700, state = key_state)
+ // add templates for screens in common with communicator.
+ ui.add_template("atmosphericScan", "atmospheric_scan.tmpl")
+ // when the ui is first opened this is the data it will use
+ ui.set_initial_data(data)
+ // open the new ui window
+ ui.open()
+ // auto update every five Master Controller tick
+ ui.set_auto_update(5)
+
+// Proc: Topic()
+// Parameters: 2 (standard Topic arguments)
+// Description: Responds to NanoUI button presses.
+/obj/item/device/communicator/Topic(href, href_list)
+ if(..())
+ return 1
+ if(href_list["rename"])
+ var/new_name = sanitizeSafe(input(usr,"Please enter your name.","Communicator",usr.name) )
+ if(new_name)
+ register_device(new_name)
+
+ if(href_list["toggle_visibility"])
+ switch(network_visibility)
+ if(1) //Visible, becoming invisbile
+ network_visibility = 0
+ if(camera)
+ camera.remove_network(NETWORK_COMMUNICATORS)
+ if(0) //Invisible, becoming visible
+ network_visibility = 1
+ if(camera)
+ camera.add_network(NETWORK_COMMUNICATORS)
+
+ if(href_list["toggle_ringer"])
+ ringer = !ringer
+
+ if(href_list["add_hex"])
+ var/hex = href_list["add_hex"]
+ add_to_EPv2(hex)
+
+ if(href_list["write_target_address"])
+ var/new_address = sanitizeSafe(input(usr,"Please enter the desired target EPv2 address. Note that you must write the colons \
+ yourself.","Communicator",src.target_address) )
+ if(new_address)
+ target_address = new_address
+
+ if(href_list["clear_target_address"])
+ target_address = ""
+
+ if(href_list["dial"])
+ if(!get_connection_to_tcomms())
+ usr << "Error: Cannot connect to Exonet node."
+ return
+ var/their_address = href_list["dial"]
+ exonet.send_message(their_address, "voice")
+
+ if(href_list["decline"])
+ var/ref_to_remove = href_list["decline"]
+ var/atom/decline = locate(ref_to_remove)
+ if(decline)
+ del_request(decline)
+
+ if(href_list["message"])
+ if(!get_connection_to_tcomms())
+ usr << "Error: Cannot connect to Exonet node."
+ return
+ var/their_address = href_list["message"]
+ var/text = sanitizeSafe(input(usr,"Enter your message.","Text Message"))
+ if(text)
+ exonet.send_message(their_address, "text", text)
+ im_list += list(list("address" = exonet.address, "to_address" = their_address, "im" = text))
+ log_pda("(COMM: [src]) sent \"[text]\" to [exonet.get_atom_from_address(their_address)]", usr)
+ for(var/mob/M in player_list)
+ if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_ears))
+ if(istype(M, /mob/new_player) || M.forbid_seeing_deadchat)
+ continue
+ if(exonet.get_atom_from_address(their_address) == M)
+ continue
+ M.show_message("Comm IM - [src] -> [exonet.get_atom_from_address(their_address)]: [text]")
+
+ if(href_list["disconnect"])
+ var/name_to_disconnect = href_list["disconnect"]
+ for(var/mob/living/voice/V in contents)
+ if(name_to_disconnect == V.name)
+ close_connection(usr, V, "[usr] hung up")
+ for(var/obj/item/device/communicator/comm in communicating)
+ if(name_to_disconnect == comm.name)
+ close_connection(usr, comm, "[usr] hung up")
+
+ if(href_list["startvideo"])
+ var/ref_to_video = href_list["startvideo"]
+ var/obj/item/device/communicator/comm = locate(ref_to_video)
+ if(comm)
+ connect_video(usr, comm)
+
+ if(href_list["endvideo"])
+ if(video_source)
+ end_video()
+
+ if(href_list["watchvideo"])
+ if(video_source)
+ watch_video(usr,video_source.loc)
+
+ if(href_list["copy"])
+ target_address = href_list["copy"]
+
+ if(href_list["copy_name"])
+ target_address_name = href_list["copy_name"]
+
+ if(href_list["hang_up"])
+ for(var/mob/living/voice/V in contents)
+ close_connection(usr, V, "[usr] hung up")
+ for(var/obj/item/device/communicator/comm in communicating)
+ close_connection(usr, comm, "[usr] hung up")
+
+ if(href_list["switch_tab"])
+ selected_tab = href_list["switch_tab"]
+
+ if(href_list["edit"])
+ var/n = input(usr, "Please enter message", name, notehtml)
+ n = sanitizeSafe(n, extra = 0)
+ if(n)
+ note = html_decode(n)
+ notehtml = note
+ note = replacetext(note, "\n", "
")
+ else
+ note = ""
+ notehtml = note
+
+ if(href_list["Light"])
+ fon = !fon
+ set_light(fon * flum)
+
+ nanomanager.update_uis(src)
+ add_fingerprint(usr)
+>>>>>>> 9e28740... Merge pull request #5322 from VOREStation/pol-planetstart
diff --git a/code/game/turfs/simulated/outdoors/outdoors.dm b/code/game/turfs/simulated/outdoors/outdoors.dm
index 729095a6668..cfdc3cc444c 100644
--- a/code/game/turfs/simulated/outdoors/outdoors.dm
+++ b/code/game/turfs/simulated/outdoors/outdoors.dm
@@ -1,5 +1,4 @@
var/list/turf_edge_cache = list()
-var/list/outdoor_turfs = list()
/turf/
// If greater than 0, this turf will apply edge overlays on top of other turfs cardinally adjacent to it, if those adjacent turfs are of a different icon_state,
@@ -24,24 +23,21 @@ var/list/outdoor_turfs = list()
/turf/simulated/floor/New()
if(outdoors)
- outdoor_turfs.Add(src)
+ SSplanets.addTurf(src)
..()
/turf/simulated/floor/Destroy()
if(outdoors)
- planet_controller.unallocateTurf(src)
+ SSplanets.removeTurf(src)
return ..()
/turf/simulated/proc/make_outdoors()
outdoors = TRUE
- outdoor_turfs.Add(src)
+ SSplanets.addTurf(src)
/turf/simulated/proc/make_indoors()
outdoors = FALSE
- if(planet_controller)
- planet_controller.unallocateTurf(src)
- else // This is happening during map gen, if there's no planet_controller (hopefully).
- outdoor_turfs -= src
+ SSplanets.removeTurf(src)
/turf/simulated/post_change()
..()
diff --git a/code/game/turfs/simulated/outdoors/sky.dm b/code/game/turfs/simulated/outdoors/sky.dm
index c329fc2e4d1..468b893b335 100644
--- a/code/game/turfs/simulated/outdoors/sky.dm
+++ b/code/game/turfs/simulated/outdoors/sky.dm
@@ -14,7 +14,7 @@
/turf/simulated/sky/initialize()
. = ..()
- outdoor_turfs.Add(src)
+ SSplanets.addTurf(src)
set_light(2, 2, "#FFFFFF")
/turf/simulated/sky/north
diff --git a/code/game/turfs/unsimulated/planetary.dm b/code/game/turfs/unsimulated/planetary.dm
index 613638ec804..35cd7aa4a80 100644
--- a/code/game/turfs/unsimulated/planetary.dm
+++ b/code/game/turfs/unsimulated/planetary.dm
@@ -1,7 +1,5 @@
// This is a wall you surround the area of your "planet" with, that makes the atmosphere inside stay within bounds, even if canisters
// are opened or other strange things occur.
-var/list/planetary_walls = list()
-
/turf/unsimulated/wall/planetary
name = "railroading"
desc = "Choo choo!"
@@ -21,10 +19,10 @@ var/list/planetary_walls = list()
/turf/unsimulated/wall/planetary/New()
..()
- planetary_walls.Add(src)
+ SSplanets.addTurf(src)
/turf/unsimulated/wall/planetary/Destroy()
- planetary_walls.Remove(src)
+ SSplanets.removeTurf(src)
..()
/turf/unsimulated/wall/planetary/proc/set_temperature(var/new_temperature)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 1029d1b5d5f..c2167b4b4a5 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -637,7 +637,7 @@
if(!check_rights(R_DEBUG))
return
- var/datum/planet/planet = input(usr, "Which planet do you want to modify the weather on?", "Change Weather") in planet_controller.planets
+ var/datum/planet/planet = input(usr, "Which planet do you want to modify the weather on?", "Change Weather") in SSplanets.planets
var/datum/weather/new_weather = input(usr, "What weather do you want to change to?", "Change Weather") as null|anything in planet.weather_holder.allowed_weather_types
if(new_weather)
planet.weather_holder.change_weather(new_weather)
@@ -653,7 +653,7 @@
if(!check_rights(R_DEBUG))
return
- var/datum/planet/planet = input(usr, "Which planet do you want to modify time on?", "Change Time") in planet_controller.planets
+ var/datum/planet/planet = input(usr, "Which planet do you want to modify time on?", "Change Time") in SSplanets.planets
var/datum/time/current_time_datum = planet.current_time
var/new_hour = input(usr, "What hour do you want to change to?", "Change Time", text2num(current_time_datum.show_time("hh"))) as null|num
diff --git a/code/modules/events/gravity.dm b/code/modules/events/gravity.dm
index e0cd38dcfbd..4d0881294f4 100644
--- a/code/modules/events/gravity.dm
+++ b/code/modules/events/gravity.dm
@@ -6,9 +6,8 @@
endWhen = rand(15, 60)
// Setup which levels we will disrupt gravit on.
zLevels = using_map.station_levels.Copy()
- if (planet_controller)
- for(var/datum/planet/P in planet_controller.planets)
- zLevels -= P.expected_z_levels
+ for(var/datum/planet/P in SSplanets.planets)
+ zLevels -= P.expected_z_levels
/datum/event/gravity/announce()
command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system \
diff --git a/code/modules/planet/planet.dm b/code/modules/planet/planet.dm
index 061ae73398f..8fb76044178 100644
--- a/code/modules/planet/planet.dm
+++ b/code/modules/planet/planet.dm
@@ -30,9 +30,10 @@
current_time = current_time.make_random_time()
update_sun()
-/datum/planet/proc/process(amount)
+/datum/planet/proc/process(last_fire)
if(current_time)
- current_time = current_time.add_seconds(amount)
+ var/difference = world.time - last_fire
+ current_time = current_time.add_seconds(difference SECONDS)
update_weather() // We update this first, because some weather types decease the brightness of the sun.
if(sun_last_process <= world.time - sun_process_interval)
update_sun()
diff --git a/code/modules/planet/sif.dm b/code/modules/planet/sif.dm
index 8717245b246..3e7dc2c27a2 100644
--- a/code/modules/planet/sif.dm
+++ b/code/modules/planet/sif.dm
@@ -184,7 +184,7 @@ datum/weather/sif
)
/datum/weather/sif/snow/process_effects()
- for(var/turf/simulated/floor/outdoors/snow/S in outdoor_turfs)
+ for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
@@ -207,7 +207,7 @@ datum/weather/sif
)
/datum/weather/sif/blizzard/process_effects()
- for(var/turf/simulated/floor/outdoors/snow/S in outdoor_turfs)
+ for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
diff --git a/vorestation.dme b/vorestation.dme
index 21345fe0dc4..b43023d07f1 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -195,7 +195,6 @@
#include "code\controllers\Processes\inactivity.dm"
#include "code\controllers\Processes\nanoui.dm"
#include "code\controllers\Processes\obj.dm"
-#include "code\controllers\Processes\planet.dm"
#include "code\controllers\Processes\radiation.dm"
#include "code\controllers\Processes\scheduler.dm"
#include "code\controllers\Processes\sun.dm"
@@ -217,7 +216,11 @@
#include "code\controllers\subsystems\mobs.dm"
#include "code\controllers\subsystems\orbits.dm"
#include "code\controllers\subsystems\overlays.dm"
+<<<<<<< HEAD:vorestation.dme
#include "code\controllers\subsystems\persist_vr.dm"
+=======
+#include "code\controllers\subsystems\planets.dm"
+>>>>>>> 9e28740... Merge pull request #5322 from VOREStation/pol-planetstart:polaris.dme
#include "code\controllers\subsystems\shuttles.dm"
#include "code\controllers\subsystems\transcore_vr.dm"
#include "code\controllers\subsystems\xenoarch.dm"