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Merge pull request #10594 from mwerezak/embed-fix
Embedding and broken limb fixes
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@@ -50,7 +50,7 @@
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var/joint = "joint" // Descriptive string used in dislocation.
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var/amputation_point // Descriptive string used in amputation.
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var/dislocated = 0 // If you target a joint, you can dislocate the limb, causing temporary damage to the organ.
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var/can_grasp
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var/can_grasp //It would be more appropriate if these two were named "affects_grasp" and "affects_stand" at this point
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var/can_stand
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/obj/item/organ/external/Destroy()
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