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https://github.com/VOREStation/VOREStation.git
synced 2026-08-28 22:48:38 +01:00
Gamemode refactor, lots of code shuffles, PR will have details.
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@@ -15,6 +15,7 @@ var/list/admin_verbs_admin = list(
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/client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/
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/client/proc/invisimin, /*allows our mob to go invisible/visible*/
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// /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage
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/datum/admins/proc/show_game_mode, /*Configuration window for the current game mode.*/
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/datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/
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/datum/admins/proc/toggleguests, /*toggles whether guests can join the current game*/
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/datum/admins/proc/announce, /*priority announce something to all clients.*/
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@@ -101,10 +102,8 @@ var/list/admin_verbs_fun = list(
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/client/proc/drop_bomb,
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/client/proc/everyone_random,
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/client/proc/cinematic,
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/client/proc/one_click_antag,
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/datum/admins/proc/toggle_aliens,
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/datum/admins/proc/toggle_space_ninja,
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/client/proc/send_space_ninja,
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/client/proc/cmd_admin_add_freeform_ai_law,
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/client/proc/cmd_admin_add_random_ai_law,
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/client/proc/make_sound,
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@@ -152,6 +151,7 @@ var/list/admin_verbs_debug = list(
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/client/proc/cmd_debug_make_powernets,
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/client/proc/kill_airgroup,
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/client/proc/debug_controller,
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/client/proc/debug_antagonist_template,
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/client/proc/cmd_debug_mob_lists,
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/client/proc/cmd_admin_delete,
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/client/proc/cmd_debug_del_all,
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@@ -219,7 +219,6 @@ var/list/admin_verbs_hideable = list(
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/client/proc/cinematic,
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/datum/admins/proc/toggle_aliens,
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/datum/admins/proc/toggle_space_ninja,
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/client/proc/send_space_ninja,
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/client/proc/cmd_admin_add_freeform_ai_law,
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/client/proc/cmd_admin_add_random_ai_law,
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/client/proc/cmd_admin_create_centcom_report,
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@@ -566,22 +565,6 @@ var/list/admin_verbs_mentor = list(
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message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].")
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feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
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set category = "Fun"
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set name = "Give Spell"
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set desc = "Gives a spell to a mob."
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var/list/spell_names = list()
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for(var/v in spells)
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// "/obj/effect/proc_holder/spell/" 30 symbols ~Intercross21
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spell_names.Add(copytext("[v]", 31, 0))
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var/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_names
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if(!S) return
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var/path = text2path("/obj/effect/proc_holder/spell/[S]")
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T.spell_list += new path
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feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
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message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
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/client/proc/give_disease(mob/T as mob in mob_list) // -- Giacom
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set category = "Fun"
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set name = "Give Disease (old)"
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