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Lifelike oversights
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@@ -265,7 +265,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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if(part.robotic >= ORGAN_ROBOT)
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icon_key += "2[part.model ? "-[part.model]": ""]"
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robolimb_count++
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if(part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN)
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if((part.robotic == ORGAN_ROBOT || part.robotic == ORGAN_LIFELIKE) && (part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN)) //VOREStation Edit - Not for nanoform parts
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robobody_count ++
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else if(part.status & ORGAN_DEAD)
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icon_key += "3"
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@@ -18,7 +18,7 @@
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return 0
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if (affected.status & ORGAN_DESTROYED)
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return 0
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if (!(affected.robotic == ORGAN_ROBOT)) //VOREStation Edit - No good on ORGAN_NANOFORM
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if (!(affected.robotic == ORGAN_ROBOT || affected.robotic == ORGAN_LIFELIKE)) //VOREStation Edit - No good on ORGAN_NANOFORM
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return 0
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return 1
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