From 9964fc13eb0f39a655415252cd63fa78e16203ca Mon Sep 17 00:00:00 2001 From: Killian <49700375+KillianKirilenko@users.noreply.github.com> Date: Sun, 23 May 2021 20:36:10 +0100 Subject: [PATCH] Wall Locker Adjustments --- .../structures/crates_lockers/closets/walllocker.dm | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/crates_lockers/closets/walllocker.dm b/code/game/objects/structures/crates_lockers/closets/walllocker.dm index d0e260c220..3728e82d5b 100644 --- a/code/game/objects/structures/crates_lockers/closets/walllocker.dm +++ b/code/game/objects/structures/crates_lockers/closets/walllocker.dm @@ -9,6 +9,10 @@ density = 0 anchored = 1 store_mobs = 0 +<<<<<<< HEAD +======= + wall_mounted = 1 +>>>>>>> 041dc2a... Wall Locker Adjustments (#8093) //spawns 2 sets of breathmask, emergency oxy tank and crowbar @@ -86,6 +90,8 @@ closet_appearance = /decl/closet_appearance/wall_double density = 0 anchored = 1 + store_mobs = 0 + wall_mounted = 1 plane = TURF_PLANE layer = ABOVE_TURF_LAYER @@ -156,7 +162,6 @@ closet_appearance = /decl/closet_appearance/wall_double/fire_safety anchored = 1 density = 0 - wall_mounted = 1 starts_with = list( /obj/item/clothing/suit/fire/firefighter,