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Human mobs spawn in with a random amount of nutrition
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@@ -28,6 +28,8 @@
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if(mind)
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mind.name = real_name
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nutrition = rand(200,400)
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hud_list[HEALTH_HUD] = new /image/hud_overlay('icons/mob/hud_med.dmi', src, "100")
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hud_list[STATUS_HUD] = new /image/hud_overlay('icons/mob/hud.dmi', src, "hudhealthy")
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hud_list[LIFE_HUD] = new /image/hud_overlay('icons/mob/hud.dmi', src, "hudhealthy")
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