diff --git a/code/WorkInProgress/SkyMarshal/wardrobes.dm b/code/WorkInProgress/SkyMarshal/wardrobes.dm index afa700c9ec..214edfae54 100755 --- a/code/WorkInProgress/SkyMarshal/wardrobes.dm +++ b/code/WorkInProgress/SkyMarshal/wardrobes.dm @@ -208,7 +208,7 @@ new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/suit/storage/captunic(src) new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/clothing/head/helmet/cap(src) + new /obj/item/clothing/head/caphat(src) new /obj/item/clothing/gloves/captain(src) new /obj/item/clothing/head/helmet/swat(src) new /obj/item/device/radio/headset/heads/captain(src) diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index 8dfb062e8c..a18b0b2e65 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -19,7 +19,7 @@ H.equip_if_possible(new /obj/item/clothing/under/rank/captain(H), H.slot_w_uniform) H.equip_if_possible(new /obj/item/device/pda/captain(H), H.slot_belt) H.equip_if_possible(new /obj/item/clothing/shoes/jackboots(H), H.slot_shoes) - H.equip_if_possible(new /obj/item/clothing/head/helmet/cap(H), H.slot_head) + H.equip_if_possible(new /obj/item/clothing/head/caphat(H), H.slot_head) H.equip_if_possible(new /obj/item/clothing/glasses/sunglasses(H), H.slot_glasses) H.equip_if_possible(new /obj/item/clothing/gloves/captain(H), H.slot_gloves) if(H.backbag == 1) diff --git a/code/game/objects/closets/secure/security.dm b/code/game/objects/closets/secure/security.dm index d518816555..bc67a30042 100644 --- a/code/game/objects/closets/secure/security.dm +++ b/code/game/objects/closets/secure/security.dm @@ -16,7 +16,7 @@ new /obj/item/device/pda/captain(src) new /obj/item/weapon/storage/id_kit(src) new /obj/item/clothing/suit/armor/captain(src) - new /obj/item/clothing/head/caphat(src) + new /obj/item/clothing/head/helmet/cap(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/weapon/cartridge/captain(src)