Adds the Zaddat Race + Modifies pressure damage calculations

This commit is contained in:
elgeonmb
2019-03-28 16:54:32 -04:00
committed by Novacat
parent a98ac52678
commit 9d056decda
40 changed files with 405 additions and 20 deletions
+1
View File
@@ -101,6 +101,7 @@
H.eye_blurry = max(H.eye_blurry, flash_strength + 5)
H.flash_eyes()
H.adjustHalLoss(halloss_per_flash * (flash_strength / 5)) // Should take four flashes to stun.
H.apply_damage(flash_strength * H.species.flash_burn/5, BURN, BP_HEAD, 0, 0, "Photon burns")
else
flashfail = 1
@@ -218,5 +218,6 @@
R.add_language(LANGUAGE_SCHECHI, 1)
R.add_language(LANGUAGE_ROOTLOCAL, 1)
R.add_language(LANGUAGE_TERMINUS, 1)
R.add_language(LANGUAGE_ZADDAT, 1)
return 1