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Remove misplaced debug statement
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@@ -46,7 +46,6 @@
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var/list/levels = list()
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if(T)
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levels += using_map.get_map_levels(T.z, FALSE)
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world << "levels"
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for(var/obj/machinery/power/sensor/S in machines)
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if(T && (S.loc.z == T.z) || (S.loc.z in levels) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
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if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
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