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Fixes merge errors
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@@ -64,12 +64,13 @@
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switch(handle_casings)
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if(EJECT_CASINGS) //eject casing onto ground.
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chambered.loc = get_turf(src)
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if(CYCLE_CASINGS) //cycle the casubg back to the end.
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chambered = null
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if(CYCLE_CASINGS) //cycle the casing back to the end.
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if(ammo_magazine)
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ammo_magazine.stored_ammo += chambered
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else
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loaded += chambered
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chambered = null
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chambered = null
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//Attempts to load A into src, depending on the type of thing being loaded and the load_method
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//Maybe this should be broken up into separate procs for each load method?
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