diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm index dc270eb62fa..2c634589e29 100644 --- a/code/game/objects/items/weapons/material/material_weapons.dm +++ b/code/game/objects/items/weapons/material/material_weapons.dm @@ -65,6 +65,7 @@ ..() /obj/item/weapon/material/apply_hit_effect() + ..() if(!unbreakable) if(material.is_brittle()) health = 0