- Renamed the obj/hud other_update() proc to hidden_inventory_update()

- Renamed the obj/hud show_otherinventory var to inventory_shown
- Added the F12 hotkey which hides most of the UI except for the intent switcher, hands, health indicator, damage indicators and the other pop-in indicators on the right. The proc is called /mob/verb/button_pressed_F12(), the verb abbreviation is "F12" and it's hidden, so it won't show in the info panel. This currently only works for human mobs.

Screenshot:
http://www.kamletos.si/minimal%20UI.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3926 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2012-06-27 08:13:23 +00:00
parent da5bfd3b0f
commit 9f3005255c
8 changed files with 99 additions and 30 deletions
+8 -8
View File
@@ -205,14 +205,14 @@
switch(name)
/*
if("other")
if (usr.hud_used.show_otherinventory)
usr.hud_used.show_otherinventory = 0
if (usr.hud_used.inventory_shown)
usr.hud_used.inventory_shown = 0
usr.client.screen -= usr.hud_used.other
else
usr.hud_used.show_otherinventory = 1
usr.hud_used.inventory_shown = 1
usr.client.screen += usr.hud_used.other
usr.hud_used.other_update()*/
usr.hud_used.hidden_inventory_update()*/
if("act_intent")
if(ishuman(usr) || istype(usr,/mob/living/carbon/alien/humanoid) || islarva(usr))
usr.hud_used.action_intent.icon_state = "intent_[usr.a_intent]"
@@ -234,14 +234,14 @@
usr.clearmap()
if("other")
if (usr.hud_used.show_otherinventory)
usr.hud_used.show_otherinventory = 0
if (usr.hud_used.inventory_shown)
usr.hud_used.inventory_shown = 0
usr.client.screen -= usr.hud_used.other
else
usr.hud_used.show_otherinventory = 1
usr.hud_used.inventory_shown = 1
usr.client.screen += usr.hud_used.other
usr.hud_used.other_update()
usr.hud_used.hidden_inventory_update()
if("equip")
var/obj/item/I = usr.get_active_hand()