diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm index f90a359cf4a..25002781539 100644 --- a/code/modules/organs/organ_icon.dm +++ b/code/modules/organs/organ_icon.dm @@ -94,28 +94,20 @@ var/global/list/limb_icon_cache = list() mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons icon_cache_key += "[M][markings[M]["color"]]" -<<<<<<< HEAD -======= add_overlay(get_hair_icon()) return mob_icon /obj/item/organ/external/head/proc/get_hair_icon() var/image/res = image('icons/mob/human_face.dmi',"bald_s") ->>>>>>> 109a93b... Merge pull request #5357 from VOREStation/pol-overlays //Facial hair if(owner.f_style) var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style] if(facial_hair_style && facial_hair_style.species_allowed && (species.get_bodytype(owner) in facial_hair_style.species_allowed)) var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") if(facial_hair_style.do_colouration) -<<<<<<< HEAD facial_s.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_MULTIPLY) // VOREStation edit - add_overlay(facial_s) -======= - facial_s.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_ADD) res.add_overlay(facial_s) ->>>>>>> 109a93b... Merge pull request #5357 from VOREStation/pol-overlays //Head hair if(owner.h_style && !(owner.head && (owner.head.flags_inv & BLOCKHEADHAIR))) @@ -126,11 +118,7 @@ var/global/list/limb_icon_cache = list() if(hair_style.do_colouration && islist(h_col) && h_col.len >= 3) hair_s.Blend(rgb(h_col[1], h_col[2], h_col[3]), ICON_MULTIPLY) hair_s.Blend(hair_s_add, ICON_ADD) -<<<<<<< HEAD - add_overlay(hair_s) -======= res.add_overlay(hair_s) ->>>>>>> 109a93b... Merge pull request #5357 from VOREStation/pol-overlays return mob_icon @@ -171,13 +159,8 @@ var/global/list/limb_icon_cache = list() for(var/M in markings) var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"] var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]") -<<<<<<< HEAD mark_s.Blend(markings[M]["color"], mark_style.color_blend_mode) // VOREStation edit - overlays |= mark_s //So when it's not on your body, it has icons -======= - mark_s.Blend(markings[M]["color"], ICON_ADD) add_overlay(mark_s) //So when it's not on your body, it has icons ->>>>>>> 109a93b... Merge pull request #5357 from VOREStation/pol-overlays mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons icon_cache_key += "[M][markings[M]["color"]]"