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swhat I gets for not compiling a 'ohwait' check
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@@ -248,13 +248,15 @@
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//Place them into our drop_location
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M.forceMove(drop_location())
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M.stop_sound_channel(CHANNEL_PREYLOOP) //Stop the internal loop, it'll restart if the isbelly check on next tick anyway
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items_preserved -= M
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//Special treatment for absorbed prey
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if(istype(M,/mob/living))
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if(isliving(M))
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var/mob/living/ML = M
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var/mob/living/OW = owner
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if(ML.client)
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ML.stop_sound_channel(CHANNEL_PREYLOOP) //Stop the internal loop, it'll restart if the isbelly check on next tick anyway
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if(ML.muffled)
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ML.muffled = 0
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if(ML.absorbed)
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