diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm
index 3b1584ca194..8b8bba5a9dd 100644
--- a/code/game/objects/effects/decals/Cleanable/humans.dm
+++ b/code/game/objects/effects/decals/Cleanable/humans.dm
@@ -53,7 +53,7 @@ var/global/list/image/splatter_cache=list()
blood_DNA |= B.blood_DNA.Copy()
qdel(B)
drytime = world.time + DRYING_TIME * (amount+1)
- START_PROCESSING(SSobj, src)
+ START_PROCESSING(SSobj, src)
/obj/effect/decal/cleanable/blood/process()
if(world.time > drytime)
@@ -93,7 +93,6 @@ var/global/list/image/splatter_cache=list()
S.overlays += S.blood_overlay
if(S.blood_overlay && S.blood_overlay.color != basecolor)
S.blood_overlay.color = basecolor
- S.overlays.Cut()
S.overlays += S.blood_overlay
S.blood_DNA |= blood_DNA.Copy()
perp.update_inv_shoes()
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 3f7a6598084..4cc526df6ce 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -513,6 +513,7 @@
if(usr.put_in_hands(holding))
usr.visible_message("\The [usr] pulls a knife out of their boot!")
holding = null
+ overlays -= image(icon, "[icon_state]_knife")
else
usr << "Your need an empty, unbroken hand to do that."
holding.forceMove(src)
@@ -557,7 +558,6 @@
update_icon()
/obj/item/clothing/shoes/update_icon()
- overlays.Cut()
if(holding)
overlays += image(icon, "[icon_state]_knife")
if(ismob(usr))