Rebalances Firestorm

This commit is contained in:
Anewbe
2017-10-21 13:58:19 -05:00
parent c1f971a1e2
commit a0ed4365f0
@@ -22,9 +22,9 @@
qdel(src)
var/list/nearby_things = range(round(calculate_spell_power(4)),owner)
var/temp_change = calculate_spell_power(150)
var/temp_change = calculate_spell_power(25)
var/datum/species/baseline = all_species["Human"]
var/temp_cap = baseline.heat_level_3 * 2
var/temp_cap = baseline.heat_level_3 * 1.5
var/fire_power = calculate_spell_power(2)
if(check_for_scepter())
@@ -36,7 +36,7 @@
if(is_ally(H))
continue
var/protection = H.get_heat_protection(1000)
var/protection = H.get_heat_protection(500)
if(protection < 1)
var/heat_factor = abs(protection - 1)
temp_change *= heat_factor
@@ -48,7 +48,7 @@
for(var/mob/living/carbon/human/H in T)
if(is_ally(H))
continue turf_check
T.hotspot_expose(1000, 50, 1)
T.hotspot_expose(500, 50, 1)
T.create_fire(fire_power)
adjust_instability(1)
adjust_instability(3)