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Order of operations fix (#19676)
Makes it so showers clean the touching and then apply the reagents we're splashing on them.
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@@ -541,6 +541,13 @@
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A.wash(CLEAN_RAD | CLEAN_TYPE_WEAK) // Clean radiation non-instantly
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A.wash(CLEAN_WASH)
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A.wash(CLEAN_SCRUB)
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//flush away reagents on the skin
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var/mob/living/carbon/C = A
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if(C.touching)
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var/remove_amount = C.touching.maximum_volume * C.reagent_permeability() //take off your suit first
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C.touching.remove_any(remove_amount)
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reagents.splash(A, reaction_volume / 20, 1, TRUE, min_spill = 0, max_spill = 0) //Reaction volume needs to be divided by 20 due to a larger internal volume
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if(!isliving(A))
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@@ -553,11 +560,6 @@
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if(!iscarbon(A))
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return
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//flush away reagents on the skin
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var/mob/living/carbon/C = A
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if(C.touching)
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var/remove_amount = C.touching.maximum_volume * C.reagent_permeability() //take off your suit first
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C.touching.remove_any(remove_amount)
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/obj/machinery/shower/process()
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if(on)
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