toxins.dm

This commit is contained in:
Kashargul
2024-12-07 01:03:25 +01:00
parent 2bd0f9c14d
commit a12a4d2d5e
92 changed files with 592 additions and 514 deletions
+1 -1
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@@ -340,7 +340,7 @@ var/const/CE_STABLE_THRESHOLD = 0.5
if(blood_incompatible(injected.data["blood_type"],our.data["blood_type"],injected.data["species"],our.data["species"]) )
reagents.add_reagent("toxin",amount * 0.5)
reagents.add_reagent(REAGENT_ID_TOXIN,amount * 0.5)
reagents.update_total()
else
vessel.add_reagent(REAGENT_ID_BLOOD, amount, injected.data)
+1 -1
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@@ -6,7 +6,7 @@
unacidable = TRUE // Don't melt when holding your acid, dangit.
var/acidtype = "stomacid" // Incase you want some stomach organ with, say, polyacid instead, or sulphuric.
var/acidtype = REAGENT_ID_STOMACID // Incase you want some stomach organ with, say, polyacid instead, or sulphuric.
var/max_acid_volume = 30
var/deadly_hold = TRUE // Does the stomach do damage to mobs eaten by its owner? Xenos should probably have this FALSE.
+1 -1
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@@ -275,7 +275,7 @@ var/list/organ_cache = list()
adjust_germ_level(rand(2,3))
if(501 to INFINITY)
adjust_germ_level(rand(3,5))
owner.reagents.add_reagent("toxin", rand(1,2))
owner.reagents.add_reagent(REAGENT_ID_TOXIN, rand(1,2))
/obj/item/organ/proc/receive_chem(chemical as obj)
return 0