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Port /datum/status_effect and convert wetness and fire stacks to it (#18180)
* Port /datum/status_effect system * Port fire stacks to status_effects * Fixes and adjustments to wetness * One last little thing * Fixes these compile errors A few things on the backend got updated...Adjusts them here. --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
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Kashargul
Cameron Lennox
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bd8893cbdb
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a1322afa05
@@ -52,5 +52,5 @@
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/datum/blob_type/pressurized_slime/on_chunk_use(obj/item/blobcore_chunk/B, mob/living/user) // Drenches you in water.
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if(user)
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user.ExtinguishMob()
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user.fire_stacks = CLAMP(user.fire_stacks - 1, -25, 25)
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user.adjust_wet_stacks(2.5)
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user.extinguish_mob()
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