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mob/living/Life() now handles blood.
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@@ -35,7 +35,9 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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B.color = B.data["blood_colour"]
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// Takes care blood loss and regeneration
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/mob/living/carbon/human/proc/handle_blood()
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/mob/living/carbon/human/handle_blood()
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if(in_stasis)
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return
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if(species && species.flags & NO_BLOOD)
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return
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