From a17b37ec95e95d3f0754ccb745ad4120bd364df1 Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sun, 29 Dec 2013 00:12:53 +1030 Subject: [PATCH] Runtime fix for blood lettering decal. --- code/game/objects/effects/decals/Cleanable/humans.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 72e1c81f2c7..25df7c9e800 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -118,7 +118,10 @@ var/global/list/image/splatter_cache=list() ..() for(var/obj/effect/decal/cleanable/blood/writing/W in loc) random_icon_states.Remove(W.icon_state) - icon_state = pick(random_icon_states) + if(random_icon_states) + icon_state = pick(random_icon_states) + else + icon_state = "writing1" /obj/effect/decal/cleanable/blood/writing/examine() ..()