mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-22 11:38:12 +01:00
refactors most spans
This commit is contained in:
+3
-3
@@ -25,13 +25,13 @@
|
||||
/mob/living/silicon/ai/ClickOn(var/atom/A, params)
|
||||
if(!checkClickCooldown())
|
||||
return
|
||||
|
||||
|
||||
setClickCooldown(1)
|
||||
|
||||
if(client.buildmode) // comes after object.Click to allow buildmode gui objects to be clicked
|
||||
build_click(src, client.buildmode, params, A)
|
||||
return
|
||||
|
||||
|
||||
if(multicam_on)
|
||||
var/turf/T = get_turf(A)
|
||||
if(T)
|
||||
@@ -173,7 +173,7 @@
|
||||
to_chat(user, "The bolt lights wire is cut - The door bolt lights are permanently disabled.")
|
||||
return
|
||||
lights = !lights
|
||||
to_chat(user, "<span class='notice'>Lights are now [lights ? "on." : "off."]</span>")
|
||||
to_chat(user, span_notice("Lights are now [lights ? "on." : "off."]"))
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -337,7 +337,7 @@
|
||||
nutrition = max(nutrition - rand(1,5),0)
|
||||
handle_regular_hud_updates()
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You're out of energy! You need food!</span>")
|
||||
to_chat(src, span_warning("You're out of energy! You need food!"))
|
||||
|
||||
// Simple helper to face what you clicked on, in case it should be needed in more than one place
|
||||
/mob/proc/face_atom(var/atom/A)
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
if(is_component_functioning("camera"))
|
||||
aiCamera.captureimage(A, usr)
|
||||
else
|
||||
to_chat(src, "<span class='userdanger'>Your camera isn't functional.</span>")
|
||||
to_chat(src, span_userdanger("Your camera isn't functional."))
|
||||
return
|
||||
|
||||
/*
|
||||
|
||||
@@ -290,7 +290,7 @@
|
||||
if(!mob)
|
||||
return // Paranoid.
|
||||
if(isnull(slot) || !isnum(slot))
|
||||
to_chat(src, "<span class='warning'>.activate_ability requires a number as input, corrisponding to the slot you wish to use.</span>")
|
||||
to_chat(src, span_warning(".activate_ability requires a number as input, corrisponding to the slot you wish to use."))
|
||||
return // Bad input.
|
||||
if(!mob.ability_master)
|
||||
return // No abilities.
|
||||
|
||||
@@ -468,7 +468,7 @@ so as to remain in compliance with the most up-to-date laws."
|
||||
return
|
||||
var/paramslist = params2list(params)
|
||||
if(paramslist["shift"]) // screen objects don't do the normal Click() stuff so we'll cheat
|
||||
to_chat(usr,"<span class='boldnotice'>[name]</span> - <span class='info'>[desc]</span>")
|
||||
to_chat(usr,span_boldnotice("[name]</span> - <span class='info'>[desc]"))
|
||||
return
|
||||
if(master)
|
||||
return usr.client.Click(master, location, control, params)
|
||||
|
||||
@@ -362,7 +362,7 @@ var/list/global_huds = list(
|
||||
set hidden = 1
|
||||
|
||||
if(!hud_used)
|
||||
to_chat(usr, "<span class='warning'>This mob type does not use a HUD.</span>")
|
||||
to_chat(usr, span_warning("This mob type does not use a HUD."))
|
||||
return FALSE
|
||||
if(!client)
|
||||
return FALSE
|
||||
|
||||
@@ -282,11 +282,11 @@ var/obj/screen/robot_inventory
|
||||
//r.client.screen += robot_inventory //"store" icon
|
||||
|
||||
if(!r.module)
|
||||
to_chat(usr, "<span class='danger'>No module selected</span>")
|
||||
to_chat(usr, span_danger("No module selected"))
|
||||
return
|
||||
|
||||
if(!r.module.modules)
|
||||
to_chat(usr, "<span class='danger'>Selected module has no modules to select</span>")
|
||||
to_chat(usr, span_danger("Selected module has no modules to select"))
|
||||
return
|
||||
|
||||
if(!r.robot_modules_background)
|
||||
|
||||
@@ -290,7 +290,7 @@
|
||||
if(iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(C.legcuffed)
|
||||
to_chat(C, "<span class='notice'>You are legcuffed! You cannot run until you get [C.legcuffed] removed!</span>")
|
||||
to_chat(C, span_notice("You are legcuffed! You cannot run until you get [C.legcuffed] removed!"))
|
||||
C.m_intent = "walk" //Just incase
|
||||
C.hud_used.move_intent.icon_state = "walking"
|
||||
return 1
|
||||
@@ -330,7 +330,7 @@
|
||||
if(!C.stat && !C.stunned && !C.paralysis && !C.restrained())
|
||||
if(C.internal)
|
||||
C.internal = null
|
||||
to_chat(C, "<span class='notice'>No longer running on internals.</span>")
|
||||
to_chat(C, span_notice("No longer running on internals."))
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal0"
|
||||
else
|
||||
@@ -342,7 +342,7 @@
|
||||
no_mask = 1
|
||||
|
||||
if(no_mask)
|
||||
to_chat(C, "<span class='notice'>You are not wearing a suitable mask or helmet.</span>")
|
||||
to_chat(C, span_notice("You are not wearing a suitable mask or helmet."))
|
||||
return 1
|
||||
else
|
||||
var/list/nicename = null
|
||||
@@ -423,7 +423,7 @@
|
||||
//We've determined the best container now we set it as our internals
|
||||
|
||||
if(best)
|
||||
to_chat(C, "<span class='notice'>You are now running on internals from [tankcheck[best]] [from] your [nicename[best]].</span>")
|
||||
to_chat(C, span_notice("You are now running on internals from [tankcheck[best]] [from] your [nicename[best]]."))
|
||||
C.internal = tankcheck[best]
|
||||
|
||||
|
||||
@@ -431,7 +431,7 @@
|
||||
if(C.internals)
|
||||
C.internals.icon_state = "internal1"
|
||||
else
|
||||
to_chat(C, "<span class='notice'>You don't have a[breathes=="oxygen" ? "n oxygen" : addtext(" ",breathes)] tank.</span>")
|
||||
to_chat(C, span_notice("You don't have a[breathes=="oxygen" ? "n oxygen" : addtext(" ",breathes)] tank."))
|
||||
if("act_intent")
|
||||
usr.a_intent_change("right")
|
||||
if(I_HELP)
|
||||
@@ -497,7 +497,7 @@
|
||||
if(i)
|
||||
s.can_use(u,i)
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You're not holding anything to use. You need to have something in your active hand to use it.</span>")
|
||||
to_chat(usr, span_notice("You're not holding anything to use. You need to have something in your active hand to use it."))
|
||||
|
||||
if("module")
|
||||
if(isrobot(usr))
|
||||
|
||||
@@ -6,63 +6,63 @@
|
||||
if("darkness")
|
||||
var/turf/T = get_turf(usr)
|
||||
var/darkness = round(1 - T.get_lumcount(),0.1)
|
||||
to_chat(usr,"<span class='notice'><b>Darkness:</b> [darkness]</span>")
|
||||
to_chat(usr,span_notice("<b>Darkness:</b> [darkness]"))
|
||||
if("energy")
|
||||
var/mob/living/simple_mob/shadekin/SK = usr
|
||||
if(istype(SK))
|
||||
to_chat(usr,"<span class='notice'><b>Energy:</b> [SK.energy] ([SK.dark_gains])</span>")
|
||||
to_chat(usr,span_notice("<b>Energy:</b> [SK.energy] ([SK.dark_gains])"))
|
||||
if("shadekin status")
|
||||
var/turf/T = get_turf(usr)
|
||||
if(T)
|
||||
var/darkness = round(1 - T.get_lumcount(),0.1)
|
||||
to_chat(usr,"<span class='notice'><b>Darkness:</b> [darkness]</span>")
|
||||
to_chat(usr,span_notice("<b>Darkness:</b> [darkness]"))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H) && istype(H.species, /datum/species/shadekin))
|
||||
to_chat(usr,"<span class='notice'><b>Energy:</b> [H.shadekin_get_energy(H)]</span>")
|
||||
to_chat(usr,span_notice("<b>Energy:</b> [H.shadekin_get_energy(H)]"))
|
||||
if("glamour")
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H))
|
||||
to_chat(usr,"<span class='notice'><b>Energy:</b> [H.species.lleill_energy]/[H.species.lleill_energy_max]</span>")
|
||||
to_chat(usr,span_notice("<b>Energy:</b> [H.species.lleill_energy]/[H.species.lleill_energy_max]"))
|
||||
if("danger level")
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H) && istype(H.species, /datum/species/xenochimera))
|
||||
if(H.feral > 50)
|
||||
to_chat(usr, "<span class='warning'>You are currently <b>completely feral.</b></span>")
|
||||
to_chat(usr, span_warning("You are currently <b>completely feral.</b>"))
|
||||
else if(H.feral > 10)
|
||||
to_chat(usr, "<span class='warning'>You are currently <b>crazed and confused.</b></span>")
|
||||
to_chat(usr, span_warning("You are currently <b>crazed and confused.</b>"))
|
||||
else if(H.feral > 0)
|
||||
to_chat(usr, "<span class='warning'>You are currently <b>acting on instinct.</b></span>")
|
||||
to_chat(usr, span_warning("You are currently <b>acting on instinct.</b>"))
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You are currently <b>calm and collected.</b></span>")
|
||||
to_chat(usr, span_notice("You are currently <b>calm and collected.</b>"))
|
||||
if(H.feral > 0)
|
||||
var/feral_passing = TRUE
|
||||
if(H.traumatic_shock > min(60, H.nutrition/10))
|
||||
to_chat(usr, "<span class='warning'>Your pain prevents you from regaining focus.</span>")
|
||||
to_chat(usr, span_warning("Your pain prevents you from regaining focus."))
|
||||
feral_passing = FALSE
|
||||
if(H.feral + H.nutrition < 150)
|
||||
to_chat(usr, "<span class='warning'>Your hunger prevents you from regaining focus.</span>")
|
||||
to_chat(usr, span_warning("Your hunger prevents you from regaining focus."))
|
||||
feral_passing = FALSE
|
||||
if(H.jitteriness >= 100)
|
||||
to_chat(usr, "<span class='warning'>Your jitterness prevents you from regaining focus.</span>")
|
||||
to_chat(usr, span_warning("Your jitterness prevents you from regaining focus."))
|
||||
feral_passing = FALSE
|
||||
if(feral_passing)
|
||||
var/turf/T = get_turf(H)
|
||||
if(T.get_lumcount() <= 0.1)
|
||||
to_chat(usr, "<span class='notice'>You are slowly calming down in darkness' safety...</span>")
|
||||
to_chat(usr, span_notice("You are slowly calming down in darkness' safety..."))
|
||||
else if(isbelly(H.loc)) // Safety message for if inside a belly.
|
||||
to_chat(usr, "<span class='notice'>You are slowly calming down within the darkness of something's belly, listening to their body as it moves around you. ...safe...</span>")
|
||||
to_chat(usr, span_notice("You are slowly calming down within the darkness of something's belly, listening to their body as it moves around you. ...safe..."))
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You are slowly calming down... But safety of darkness is much preferred.</span>")
|
||||
to_chat(usr, span_notice("You are slowly calming down... But safety of darkness is much preferred."))
|
||||
else
|
||||
if(H.nutrition < 150)
|
||||
to_chat(usr, "<span class='warning'>Your hunger is slowly making you unstable.</span>")
|
||||
to_chat(usr, span_warning("Your hunger is slowly making you unstable."))
|
||||
if("Reconstructing Form") // Allow Viewing Reconstruction Timer + Hatching for 'chimera
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H) && istype(H.species, /datum/species/xenochimera)) // If you're somehow able to click this while not a chimera, this should prevent weird runtimes. Will need changing if regeneration is ever opened to non-chimera using the same alert.
|
||||
if(H.revive_ready == REVIVING_NOW)
|
||||
to_chat(usr, "<span class='notice'>We are currently reviving, and will be done in [round((H.revive_finished - world.time) / 10)] seconds, or [round(((H.revive_finished - world.time) * 0.1) / 60)] minutes.</span>")
|
||||
to_chat(usr, span_notice("We are currently reviving, and will be done in [round((H.revive_finished - world.time) / 10)] seconds, or [round(((H.revive_finished - world.time) * 0.1) / 60)] minutes."))
|
||||
else if(H.revive_ready == REVIVING_DONE)
|
||||
to_chat(usr, "<span class='warning'>You should have a notification + alert for this! Bug report that this is still here!</span>")
|
||||
to_chat(usr, span_warning("You should have a notification + alert for this! Bug report that this is still here!"))
|
||||
|
||||
if("Ready to Hatch") // Allow Viewing Reconstruction Timer + Hatching for 'chimera
|
||||
var/mob/living/carbon/human/H = usr
|
||||
@@ -73,4 +73,4 @@
|
||||
else
|
||||
return 0
|
||||
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
if(!client) return
|
||||
client.inquisitive_ghost = !client.inquisitive_ghost
|
||||
if(client.inquisitive_ghost)
|
||||
to_chat(src, "<span class='notice'>You will now examine everything you click on.</span>")
|
||||
to_chat(src, span_notice("You will now examine everything you click on."))
|
||||
else
|
||||
to_chat(src, "<span class='notice'>You will no longer examine things you click on.</span>")
|
||||
to_chat(src, span_notice("You will no longer examine things you click on."))
|
||||
|
||||
/mob/observer/dead/DblClickOn(var/atom/A, var/params)
|
||||
if(client.buildmode)
|
||||
|
||||
@@ -110,7 +110,7 @@ var/const/tk_maxrange = 15
|
||||
if(focus)
|
||||
d = max(d, get_dist(user, focus)) // whichever is further
|
||||
if(d > tk_maxrange)
|
||||
to_chat(user, "<span class='notice'>Your mind won't reach that far.</span>")
|
||||
to_chat(user, span_notice("Your mind won't reach that far."))
|
||||
return
|
||||
|
||||
if(!focus)
|
||||
|
||||
Reference in New Issue
Block a user