refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
@@ -127,7 +127,7 @@ var/global/list/image/splatter_cache=list()
return
var/taken = rand(1,amount)
amount -= taken
to_chat(user, "<span class='notice'>You get some of \the [src] on your hands.</span>")
to_chat(user, span_notice("You get some of \the [src] on your hands."))
if (!user.blood_DNA)
user.blood_DNA = list()
user.blood_DNA |= blood_DNA.Copy()
@@ -16,7 +16,7 @@
anchored = TRUE
/obj/effect/decal/cleanable/ash/attack_hand(mob/user as mob)
to_chat(user, "<span class='notice'>[src] sifts through your fingers.</span>")
to_chat(user, span_notice("[src] sifts through your fingers."))
var/turf/simulated/floor/F = get_turf(src)
if (istype(F))
F.dirt += 4
@@ -158,6 +158,6 @@
icon_state = "confetti"
/obj/effect/decal/cleanable/confetti/attack_hand(mob/user)
to_chat(user, "<span class='notice'>You start to meticulously pick up the confetti.</span>")
to_chat(user, span_notice("You start to meticulously pick up the confetti."))
if(do_after(user, 60))
qdel(src)