mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-16 17:44:25 +01:00
refactors most spans
This commit is contained in:
@@ -105,13 +105,13 @@
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if (M.use(1))
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var/obj/item/secbot_assembly/ed209_assembly/B = new /obj/item/secbot_assembly/ed209_assembly
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B.loc = get_turf(src)
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to_chat(user, "<span class='notice'>You armed the robot frame.</span>")
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to_chat(user, span_notice("You armed the robot frame."))
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if (user.get_inactive_hand()==src)
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user.remove_from_mob(src)
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user.put_in_inactive_hand(B)
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qdel(src)
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else
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to_chat(user, "<span class='warning'>You need one sheet of metal to arm the robot frame.</span>")
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to_chat(user, span_warning("You need one sheet of metal to arm the robot frame."))
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if(istype(W, /obj/item/robot_parts/l_leg))
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if(src.l_leg) return
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user.drop_item()
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@@ -148,9 +148,9 @@
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src.chest = W
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src.update_icon()
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else if(!W:wires)
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to_chat(user, "<span class='warning'>You need to attach wires to it first!</span>")
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to_chat(user, span_warning("You need to attach wires to it first!"))
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else
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to_chat(user, "<span class='warning'>You need to attach a cell to it first!</span>")
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to_chat(user, span_warning("You need to attach a cell to it first!"))
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if(istype(W, /obj/item/robot_parts/head))
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if(src.head) return
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@@ -160,17 +160,17 @@
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src.head = W
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src.update_icon()
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else
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to_chat(user, "<span class='warning'>You need to attach a flash to it first!</span>")
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to_chat(user, span_warning("You need to attach a flash to it first!"))
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if(istype(W, /obj/item/mmi))
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var/obj/item/mmi/M = W
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if(check_completion())
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if(!istype(loc,/turf))
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to_chat(user, "<span class='warning'>You can't put \the [W] in, the frame has to be standing on the ground to be perfectly precise.</span>")
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to_chat(user, span_warning("You can't put \the [W] in, the frame has to be standing on the ground to be perfectly precise."))
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return
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if(!istype(W, /obj/item/mmi/inert))
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if(!M.brainmob)
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to_chat(user, "<span class='warning'>Sticking an empty [W] into the frame would sort of defeat the purpose.</span>")
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to_chat(user, span_warning("Sticking an empty [W] into the frame would sort of defeat the purpose."))
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return
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if(!M.brainmob.key)
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var/ghost_can_reenter = 0
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@@ -178,18 +178,18 @@
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for(var/mob/observer/dead/G in player_list)
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if(G.can_reenter_corpse && G.mind == M.brainmob.mind)
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ghost_can_reenter = 1 //May come in use again at another point.
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to_chat(user, "<span class='notice'>\The [W] is completely unresponsive; though it may be able to auto-resuscitate.</span>") //Jamming a ghosted brain into a borg is likely detrimental, and may result in some problems.
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to_chat(user, span_notice("\The [W] is completely unresponsive; though it may be able to auto-resuscitate.")) //Jamming a ghosted brain into a borg is likely detrimental, and may result in some problems.
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return
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if(!ghost_can_reenter)
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to_chat(user, "<span class='notice'>\The [W] is completely unresponsive; there's no point.</span>")
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to_chat(user, span_notice("\The [W] is completely unresponsive; there's no point."))
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return
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if(M.brainmob.stat == DEAD)
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to_chat(user, "<span class='warning'>Sticking a dead [W] into the frame would sort of defeat the purpose.</span>")
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to_chat(user, span_warning("Sticking a dead [W] into the frame would sort of defeat the purpose."))
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return
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if(jobban_isbanned(M.brainmob, JOB_CYBORG))
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to_chat(user, "<span class='warning'>This [W] does not seem to fit.</span>")
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to_chat(user, span_warning("This [W] does not seem to fit."))
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return
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var/mob/living/silicon/robot/O = new /mob/living/silicon/robot(get_turf(loc), unfinished = 1)
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@@ -226,7 +226,7 @@
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qdel(src)
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else
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to_chat(user, "<span class='warning'>The MMI must go in after everything else!</span>")
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to_chat(user, span_warning("The MMI must go in after everything else!"))
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if (istype(W, /obj/item/pen))
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var/t = sanitizeSafe(tgui_input_text(user, "Enter new robot name", src.name, src.created_name), MAX_NAME_LEN)
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@@ -243,22 +243,22 @@
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..()
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if(istype(W, /obj/item/cell))
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if(src.cell)
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to_chat(user, "<span class='warning'>You have already inserted a cell!</span>")
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to_chat(user, span_warning("You have already inserted a cell!"))
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return
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else
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user.drop_item()
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W.loc = src
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src.cell = W
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to_chat(user, "<span class='notice'>You insert the cell!</span>")
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to_chat(user, span_notice("You insert the cell!"))
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if(istype(W, /obj/item/stack/cable_coil))
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if(src.wires)
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to_chat(user, "<span class='warning'>You have already inserted wire!</span>")
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to_chat(user, span_warning("You have already inserted wire!"))
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return
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else
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var/obj/item/stack/cable_coil/coil = W
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coil.use(1)
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src.wires = 1.0
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to_chat(user, "<span class='notice'>You insert the wire!</span>")
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to_chat(user, span_notice("You insert the wire!"))
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return
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/obj/item/robot_parts/head/attackby(obj/item/W as obj, mob/user as mob)
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@@ -267,7 +267,7 @@
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if(istype(user,/mob/living/silicon/robot))
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var/current_module = user.get_active_hand()
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if(current_module == W)
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to_chat(user, "<span class='warning'>How do you propose to do that?</span>")
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to_chat(user, span_warning("How do you propose to do that?"))
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return
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else
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add_flashes(W,user)
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@@ -277,24 +277,24 @@
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/obj/item/robot_parts/head/proc/add_flashes(obj/item/W as obj, mob/user as mob) //Made into a seperate proc to avoid copypasta
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if(src.flash1 && src.flash2)
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to_chat(user, "<span class='notice'>You have already inserted the eyes!</span>")
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to_chat(user, span_notice("You have already inserted the eyes!"))
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return
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else if(src.flash1)
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user.drop_item()
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W.loc = src
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src.flash2 = W
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to_chat(user, "<span class='notice'>You insert the flash into the eye socket!</span>")
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to_chat(user, span_notice("You insert the flash into the eye socket!"))
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else
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user.drop_item()
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W.loc = src
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src.flash1 = W
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to_chat(user, "<span class='notice'>You insert the flash into the eye socket!</span>")
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to_chat(user, span_notice("You insert the flash into the eye socket!"))
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/obj/item/robot_parts/emag_act(var/remaining_charges, var/mob/user)
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if(sabotaged)
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to_chat(user, "<span class='warning'>[src] is already sabotaged!</span>")
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to_chat(user, span_warning("[src] is already sabotaged!"))
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else
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to_chat(user, "<span class='warning'>You short out the safeties.</span>")
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to_chat(user, span_warning("You short out the safeties."))
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sabotaged = 1
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return 1
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@@ -14,7 +14,7 @@
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/obj/item/borg/upgrade/proc/action(var/mob/living/silicon/robot/R)
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if(R.stat == DEAD)
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to_chat(usr, "<span class='warning'>The [src] will not function on a deceased robot.</span>")
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to_chat(usr, span_warning("The [src] will not function on a deceased robot."))
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return 1
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return 0
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@@ -236,7 +236,7 @@
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var/obj/T = R.has_upgrade_module(/obj/item/dogborg/sleeper)
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if(!T)
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to_chat(usr, "<span class='warning'>This robot has had its processor removed!</span>")
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to_chat(usr, span_warning("This robot has had its processor removed!"))
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return 0
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if(R.has_advanced_upgrade(type))
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@@ -328,7 +328,7 @@
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var/obj/T = R.has_upgrade_module(/obj/item/dogborg/sleeper)
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if(!T)
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to_chat(usr, "<span class='warning'>This robot has had its processor removed!</span>")
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to_chat(usr, span_warning("This robot has had its processor removed!"))
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return 0
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if(R.has_restricted_upgrade(type))
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@@ -362,7 +362,7 @@
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var/obj/T = R.has_upgrade_module(/obj/item/gun/energy/taser/mounted/cyborg)
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if(!T)
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to_chat(usr, "<span class='warning'>This robot has had its taser removed!</span>")
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to_chat(usr, span_warning("This robot has had its taser removed!"))
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return 0
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if(R.has_restricted_upgrade(type))
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