mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-26 05:27:39 +01:00
refactors most spans
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@@ -31,7 +31,7 @@
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if(nozzle)
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user.remove_from_mob(nozzle)
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return_nozzle()
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to_chat(user, "<span class='notice'>\The [nozzle] retracts to its fueltank.</span>")
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to_chat(user, span_notice("\The [nozzle] retracts to its fueltank."))
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/obj/item/weldpack/proc/get_nozzle(var/mob/living/user)
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if(!ishuman(user))
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@@ -40,7 +40,7 @@
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var/mob/living/carbon/human/H = user
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if(H.hands_are_full()) //Make sure our hands aren't full.
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to_chat(H, "<span class='warning'>Your hands are full. Drop something first.</span>")
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to_chat(H, span_warning("Your hands are full. Drop something first."))
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return 0
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var/obj/item/F = nozzle
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@@ -59,31 +59,31 @@
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if(T.welding & prob(50))
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message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
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log_game("[key_name(user)] triggered a fueltank explosion.")
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to_chat(user, "<span class='danger'>That was stupid of you.</span>")
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to_chat(user, span_danger("That was stupid of you."))
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explosion(get_turf(src),-1,0,2)
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if(src)
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qdel(src)
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return
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else if(T.status)
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if(T.welding)
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to_chat(user, "<span class='danger'>That was close!</span>")
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to_chat(user, span_danger("That was close!"))
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src.reagents.trans_to_obj(W, T.max_fuel)
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to_chat(user, "<span class='notice'>Welder refilled!</span>")
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to_chat(user, span_notice("Welder refilled!"))
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playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
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return
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else if(nozzle)
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if(nozzle == W)
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if(!user.unEquip(W))
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to_chat(user, "<span class='notice'>\The [W] seems to be stuck to your hand.</span>")
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to_chat(user, span_notice("\The [W] seems to be stuck to your hand."))
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return
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if(!nozzle_attached)
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return_nozzle()
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to_chat(user, "<span class='notice'>You attach \the [W] to the [src].</span>")
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to_chat(user, span_notice("You attach \the [W] to the [src]."))
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return
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else
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to_chat(user, "<span class='notice'>The [src] already has a nozzle!</span>")
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to_chat(user, span_notice("The [src] already has a nozzle!"))
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else
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to_chat(user, "<span class='warning'>The tank scoffs at your insolence. It only provides services to welders.</span>")
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to_chat(user, span_warning("The tank scoffs at your insolence. It only provides services to welders."))
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return
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/obj/item/weldpack/attack_hand(mob/user as mob)
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@@ -94,7 +94,7 @@
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if(!wearer.incapacitated())
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get_nozzle(user)
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else
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to_chat(user, "<span class='notice'>\The [src] does not have a nozzle attached!</span>")
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to_chat(user, span_notice("\The [src] does not have a nozzle attached!"))
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else
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..()
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else
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@@ -105,11 +105,11 @@
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return
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if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume < max_fuel)
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O.reagents.trans_to_obj(src, max_fuel)
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to_chat(user, "<span class='notice'>You crack the cap off the top of the pack and fill it back up again from the tank.</span>")
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to_chat(user, span_notice("You crack the cap off the top of the pack and fill it back up again from the tank."))
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playsound(src, 'sound/effects/refill.ogg', 50, 1, -6)
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return
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else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && src.reagents.total_volume == max_fuel)
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to_chat(user, "<span class='warning'>The pack is already full!</span>")
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to_chat(user, span_warning("The pack is already full!"))
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return
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/obj/item/weldpack/MouseDrop(obj/over_object as obj) //This is terrifying.
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