refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+3 -3
View File
@@ -16,7 +16,7 @@
/obj/structure/curtain/bullet_act(obj/item/projectile/P, def_zone)
if(!P.nodamage)
visible_message("<span class='warning'>[P] tears [src] down!</span>")
visible_message(span_warning("[P] tears [src] down!"))
qdel(src)
else
..(P, def_zone)
@@ -40,9 +40,9 @@
/obj/structure/curtain/attackby(obj/item/P, mob/user)
if(P.has_tool_quality(TOOL_WIRECUTTER))
playsound(src, P.usesound, 50, 1)
to_chat(user, "<span class='notice'>You start to cut the shower curtains.</span>")
to_chat(user, span_notice("You start to cut the shower curtains."))
if(do_after(user, 10))
to_chat(user, "<span class='notice'>You cut the shower curtains.</span>")
to_chat(user, span_notice("You cut the shower curtains."))
new /obj/item/stack/material/plastic(src.loc, 3)
qdel(src)
return