refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+9 -9
View File
@@ -50,7 +50,7 @@
. += span_notice("\The [src] can be removed with \a [initial(tool.name)].")
/obj/structure/flora/proc/get_harvestable_desc()
return "<span class='notice'>\The [src] seems to have something hanging from it.</span>"
return span_notice("\The [src] seems to have something hanging from it.")
/obj/structure/flora/attackby(var/obj/item/W, var/mob/living/user)
@@ -282,18 +282,18 @@
/obj/structure/flora/pottedplant/examine(mob/user)
. = ..()
if(in_range(user, src) && stored_item)
. += "<span class='filter_notice'><i>You can see something in there...</i></span>"
. += span_filter_notice("<i>You can see something in there...</i>")
/obj/structure/flora/pottedplant/attackby(obj/item/I, mob/user)
if(issilicon(user))
return // Don't try to put modules in here, you're a borg. TODO: Inventory refactor to not be ass.
if(stored_item)
to_chat(user, "<span class='notice'>[I] won't fit in. There already appears to be something in here...</span>")
to_chat(user, span_notice("[I] won't fit in. There already appears to be something in here..."))
return
if(I.w_class > ITEMSIZE_TINY)
to_chat(user, "<span class='notice'>[I] is too big to fit inside [src].</span>")
to_chat(user, span_notice("[I] is too big to fit inside [src]."))
return
if(do_after(user, 10))
@@ -303,15 +303,15 @@
src.visible_message("[icon2html(src,viewers(src))] [icon2html(I,viewers(src))] [user] places [I] into [src].")
return
else
to_chat(user, "<span class='notice'>You refrain from putting things into the plant pot.</span>")
to_chat(user, span_notice("You refrain from putting things into the plant pot."))
return
/obj/structure/flora/pottedplant/attack_hand(mob/user)
if(!stored_item)
to_chat(user, "<span class='filter_notice'><b>You see nothing of interest in [src]...</b></span>")
to_chat(user, span_filter_notice("<b>You see nothing of interest in [src]...</b>"))
else
if(do_after(user, 10))
to_chat(user, "<span class='filter_notice'>You find [icon2html(stored_item, user.client)] [stored_item] in [src]!</span>")
to_chat(user, span_filter_notice("You find [icon2html(stored_item, user.client)] [stored_item] in [src]!"))
stored_item.forceMove(get_turf(src))
stored_item = null
..()
@@ -598,7 +598,7 @@
. = ..()
/obj/structure/flora/sif/tendrils/get_harvestable_desc()
return "<span class='notice'>\The [src] seems to be growing over something.</span>"
return span_notice("\The [src] seems to be growing over something.")
/datum/category_item/catalogue/flora/frostbelle
name = "Sivian Flora - Frostbelle"
@@ -639,7 +639,7 @@
icon_state = initial(icon_state)
/obj/structure/flora/sif/frostbelle/get_harvestable_desc()
return "<span class='notice'>\The [src] seems to be budding.</span>"
return span_notice("\The [src] seems to be budding.")
//Start of underwater plants
+3 -3
View File
@@ -51,7 +51,7 @@
qdel(src)
return
visible_message("<span class='danger'>\The [user] hits \the [src] with \the [W]!</span>")
visible_message(span_danger("\The [user] hits \the [src] with \the [W]!"))
var/damage_to_do = W.force
if(!W.sharp && !W.edge)
@@ -64,7 +64,7 @@
if(damage_to_do > 5 && !indestructable)
adjust_health(-damage_to_do)
else
to_chat(user, "<span class='warning'>\The [W] is ineffective at harming \the [src].</span>")
to_chat(user, span_warning("\The [W] is ineffective at harming \the [src]."))
hit_animation()
user.setClickCooldown(user.get_attack_speed(W))
@@ -103,7 +103,7 @@
if(product && product_amount) // Make wooden logs.
var/obj/item/stack/material/M = new product(get_turf(src), product_amount)
M.update_icon()
visible_message("<span class='danger'>\The [src] is felled!</span>")
visible_message(span_danger("\The [src] is felled!"))
stump()
// Makes the tree into a mostly non-interactive stump.