refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+2 -2
View File
@@ -5,7 +5,7 @@
icon_state = "bonfire"
density = TRUE
anchored = TRUE
interaction_message = "<span class='warning'>You feel like you shouldn't be sticking your nose into a wild animal's den.</span>"
interaction_message = span_warning("You feel like you shouldn't be sticking your nose into a wild animal's den.")
var/disturbance_spawn_chance = 20
var/last_spawn
@@ -54,7 +54,7 @@
var/mob/living/L = new spawn_choice(spawnpoint)
if(den_faction)
L.faction = den_faction
visible_message("<span class='warning'>\The [L] crawls out of \the [src].</span>")
visible_message(span_warning("\The [L] crawls out of \the [src]."))
den_mobs += L
tally++