refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+11 -11
View File
@@ -35,13 +35,13 @@
if(SMITE_SPONTANEOUSCOMBUSTION)
target.adjust_fire_stacks(10)
target.IgniteMob()
target.visible_message("<span class='danger'>[target] bursts into flames!</span>")
target.visible_message(span_danger("[target] bursts into flames!"))
if(SMITE_LIGHTNINGBOLT)
var/turf/T = get_step(get_step(target, NORTH), NORTH)
T.Beam(target, icon_state="lightning[rand(1,12)]", time = 5)
target.electrocute_act(75,def_zone = BP_HEAD)
target.visible_message("<span class='danger'>[target] is struck by lightning!</span>")
target.visible_message(span_danger("[target] is struck by lightning!"))
if(SMITE_SHADEKIN_ATTACK)
var/turf/Tt = get_turf(target) //Turf for target
@@ -138,7 +138,7 @@
shadekin.ckey = ckey
else //Permakin'd
to_chat(target,"<span class='danger'>You're carried off into The Dark by the [shadekin]. Who knows if you'll find your way back?</span>")
to_chat(target,span_danger("You're carried off into The Dark by the [shadekin]. Who knows if you'll find your way back?"))
target.ghostize()
qdel(target)
qdel(shadekin)
@@ -160,7 +160,7 @@
if(SMITE_PEPPERNADE)
var/obj/item/grenade/chem_grenade/teargas/grenade = new /obj/item/grenade/chem_grenade/teargas
grenade.loc = target.loc
to_chat(target,"<span class='warning'>GRENADE?!</span>")
to_chat(target,span_warning("GRENADE?!"))
grenade.detonate()
if(SMITE_SPICEREQUEST)
@@ -208,11 +208,11 @@ var/redspace_abduction_z
/proc/redspace_abduction(mob/living/target, user)
if(redspace_abduction_z < 0)
to_chat(user,"<span class='warning'>The abduction z-level is already being created. Please wait.</span>")
to_chat(user,span_warning("The abduction z-level is already being created. Please wait."))
return
if(!redspace_abduction_z)
redspace_abduction_z = -1
to_chat(user,"<span class='warning'>This is the first use of the verb this shift, it will take a minute to configure the abduction z-level. It will be z[world.maxz+1].</span>")
to_chat(user,span_warning("This is the first use of the verb this shift, it will take a minute to configure the abduction z-level. It will be z[world.maxz+1]."))
var/z = ++world.maxz
world.max_z_changed()
for(var/x = 1 to world.maxx)
@@ -230,8 +230,8 @@ var/redspace_abduction_z
var/size_of_square = 26
var/halfbox = round(size_of_square*0.5)
target.transforming = TRUE
to_chat(target,"<span class='danger'>You feel a strange tug, deep inside. You're frozen in momentarily...</span>")
to_chat(user,"<span class='notice'>Beginning vis_contents copy to abduction site, player mob is frozen.</span>")
to_chat(target,span_danger("You feel a strange tug, deep inside. You're frozen in momentarily..."))
to_chat(user,span_notice("Beginning vis_contents copy to abduction site, player mob is frozen."))
sleep(1 SECOND)
//Lower left corner of a working box
var/llc_x = max(0,halfbox-target.x) + min(target.x+halfbox, world.maxx) - size_of_square
@@ -282,14 +282,14 @@ var/redspace_abduction_z
T.vis_contents.Cut()
target.forceMove(locate(target.x,target.y,redspace_abduction_z))
to_chat(target,"<span class='danger'>The tug relaxes, but everything around you looks... slightly off.</span>")
to_chat(user,"<span class='notice'>The mob has been moved. ([admin_jump_link(target,usr.client.holder)])</span>")
to_chat(target,span_danger("The tug relaxes, but everything around you looks... slightly off."))
to_chat(user,span_notice("The mob has been moved. ([admin_jump_link(target,usr.client.holder)])"))
target.transforming = FALSE
/proc/fake_autosave(var/mob/living/target, var/client/user, var/wide)
if(!istype(target) || !target.client)
to_chat(user, "<span class='warning'>Skipping [target] because they are not a /mob/living or have no client.</span>")
to_chat(user, span_warning("Skipping [target] because they are not a /mob/living or have no client."))
return
if(wide)