refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
@@ -17,9 +17,9 @@
vine.mature_time = 0
vine.process()
message_admins("<span class='notice'>Event: Spacevines spawned at [T.loc] ([T.x],[T.y],[T.z])</span>")
message_admins(span_notice("Event: Spacevines spawned at [T.loc] ([T.x],[T.y],[T.z])"))
return
message_admins("<span class='notice'>Event: Spacevines failed to find a viable turf.</span>")
message_admins(span_notice("Event: Spacevines failed to find a viable turf."))
/obj/effect/dead_plant
anchored = TRUE
@@ -91,7 +91,7 @@
if(!SSplants)
sleep(250) // ugly hack, should mean roundstart plants are fine. TODO initialize perhaps?
if(!SSplants)
to_world("<span class='danger'>Plant controller does not exist and [src] requires it. Aborting.</span>")
to_world(span_danger("Plant controller does not exist and [src] requires it. Aborting."))
qdel(src)
return
@@ -247,16 +247,16 @@
if(W.has_tool_quality(TOOL_WIRECUTTER) || istype(W, /obj/item/surgical/scalpel))
if(sampled)
to_chat(user, "<span class='warning'>\The [src] has already been sampled recently.</span>")
to_chat(user, span_warning("\The [src] has already been sampled recently."))
return
if(!is_mature())
to_chat(user, "<span class='warning'>\The [src] is not mature enough to yield a sample yet.</span>")
to_chat(user, span_warning("\The [src] is not mature enough to yield a sample yet."))
return
if(!seed)
to_chat(user, "<span class='warning'>There is nothing to take a sample from.</span>")
to_chat(user, span_warning("There is nothing to take a sample from."))
return
if(sampled)
to_chat(user, "<span class='danger'>You cannot take another sample from \the [src].</span>")
to_chat(user, span_danger("You cannot take another sample from \the [src]."))
return
if(prob(70))
sampled = 1
@@ -68,21 +68,21 @@
L.visible_message(\
"<b>\The [user]</b> frees \the [L] from \the [src].",\
"<b>\The [user]</b> frees you from \the [src].",\
"<span class='warning'>You hear shredding and ripping.</span>")
span_warning("You hear shredding and ripping."))
else
L.visible_message(\
"<b>\The [L]</b> struggles free of \the [src].",\
"<span class='notice'>You untangle \the [src] from around yourself.</span>",\
"<span class='warning'>You hear shredding and ripping.</span>")
span_notice("You untangle \the [src] from around yourself."),\
span_warning("You hear shredding and ripping."))
unbuckle()
else
user.setClickCooldown(user.get_attack_speed())
health -= rand(1,5)
var/text = pick("rip","tear","pull", "bite", "tug")
user.visible_message(\
"<span class='warning'>\The [user] [text]s at \the [src].</span>",\
"<span class='warning'>You [text] at \the [src].</span>",\
"<span class='warning'>You hear shredding and ripping.</span>")
span_warning("\The [user] [text]s at \the [src]."),\
span_warning("You [text] at \the [src]."),\
span_warning("You hear shredding and ripping."))
check_health()
return
@@ -102,10 +102,10 @@
if(istype(H.shoes, /obj/item/clothing/shoes/magboots) && (H.shoes.item_flags & NOSLIP))
can_grab = 0
if(can_grab)
src.visible_message("<span class='danger'>Tendrils lash out from \the [src] and drag \the [victim] in!</span>")
src.visible_message(span_danger("Tendrils lash out from \the [src] and drag \the [victim] in!"))
victim.forceMove(src.loc)
buckle_mob(victim)
victim.set_dir(pick(cardinal))
to_chat(victim, "<span class='danger'>Tendrils [pick("wind", "tangle", "tighten")] around you!</span>")
to_chat(victim, span_danger("Tendrils [pick("wind", "tangle", "tighten")] around you!"))
victim.Weaken(0.5)
seed.do_thorns(victim,src)