refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
@@ -18,7 +18,7 @@
/obj/item/stack/animalhide/attackby(obj/item/W as obj, mob/user as mob)
if(has_edge(W) || is_sharp(W))
//visible message on mobs is defined as visible_message(var/message, var/self_message, var/blind_message)
user.visible_message("<b>\The [user]</b> starts cutting hair off \the [src]", "<span class='notice'>You start cutting the hair off \the [src]</span>", "You hear the sound of a knife rubbing against flesh")
user.visible_message("<b>\The [user]</b> starts cutting hair off \the [src]", span_notice("You start cutting the hair off \the [src]"), "You hear the sound of a knife rubbing against flesh")
var/scraped = 0
while(amount > 0 && do_after(user, 2.5 SECONDS, user))
//Try locating an exisitng stack on the tile and add to there if possible
@@ -51,7 +51,7 @@
var/time = (3 SECONDS / max(W.force / 10, 1)) * W.toolspeed
user.setClickCooldown(time)
if(do_after(user, time, src) && use(1))
to_chat(user, "<span class='notice'>You cut up a log into planks.</span>")
to_chat(user, span_notice("You cut up a log into planks."))
playsound(src, 'sound/effects/woodcutting.ogg', 50, 1)
var/obj/item/stack/material/wood/existing_wood = null
for(var/obj/item/stack/material/wood/M in user.loc)
@@ -61,7 +61,7 @@
var/obj/item/stack/material/wood/new_wood = new plank_type(user.loc, 2)
if(existing_wood && new_wood.transfer_to(existing_wood))
to_chat(user, "<span class='notice'>You add the newly-formed wood to the stack. It now contains [existing_wood.get_amount()] planks.</span>")
to_chat(user, span_notice("You add the newly-formed wood to the stack. It now contains [existing_wood.get_amount()] planks."))
else
return ..()
@@ -79,4 +79,4 @@
/obj/item/stack/material/stick/fivestack
amount = 5
color = "#824B28"
color = "#824B28"