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refactors most spans
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@@ -33,7 +33,7 @@
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burn_user = FALSE
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if(burn_user)
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H.visible_message("<span class='danger'>\The [src] flashes as it scorches [H]'s hands!</span>")
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H.visible_message(span_danger("\The [src] flashes as it scorches [H]'s hands!"))
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H.apply_damage(amount / 2 + 5, BURN, "r_hand", used_weapon="Supermatter Chunk")
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H.apply_damage(amount / 2 + 5, BURN, "l_hand", used_weapon="Supermatter Chunk")
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H.drop_from_inventory(src, get_turf(H))
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@@ -52,4 +52,4 @@
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qdel(src)
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return
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SSradiation.radiate(get_turf(src), amount * 2)
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..()
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..()
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