refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+14 -14
View File
@@ -38,7 +38,7 @@
else if(W.has_tool_quality(TOOL_WRENCH))
playsound(src, W.usesound, 50, 1)
anchored = !anchored
to_chat(user, "<span class='notice'>You [anchored ? "wrench" : "unwrench"] \the [src].</span>")
to_chat(user, span_notice("You [anchored ? "wrench" : "unwrench"] \the [src]."))
return
else if(default_part_replacement(user, W))
return
@@ -55,7 +55,7 @@
if(inoperable())
return // Need powah!
if(paperamount == max_paper)
to_chat(user, "<span class='warning'>\The [src] is full; please empty it before you continue.</span>")
to_chat(user, span_warning("\The [src] is full; please empty it before you continue."))
return
paperamount += paper_result
user.drop_from_inventory(W)
@@ -63,7 +63,7 @@
playsound(src, 'sound/items/pshred.ogg', 75, 1)
flick(shred_anim, src)
if(paperamount > max_paper)
to_chat(user,"<span class='danger'>\The [src] was too full, and shredded paper goes everywhere!</span>")
to_chat(user,span_danger("\The [src] was too full, and shredded paper goes everywhere!"))
for(var/i=(paperamount-max_paper);i>0;i--)
var/obj/item/shreddedp/SP = get_shredded_paper()
SP.loc = get_turf(src)
@@ -82,7 +82,7 @@
return
if(!paperamount)
to_chat(usr, "<span class='notice'>\The [src] is empty.</span>")
to_chat(usr, span_notice("\The [src] is empty."))
return
empty_bin(usr)
@@ -94,7 +94,7 @@
empty_into = null
if(empty_into && empty_into.contents.len >= empty_into.storage_slots)
to_chat(user, "<span class='notice'>\The [empty_into] is full.</span>")
to_chat(user, span_notice("\The [empty_into] is full."))
return
while(paperamount)
@@ -106,12 +106,12 @@
break
if(empty_into)
if(paperamount)
to_chat(user, "<span class='notice'>You fill \the [empty_into] with as much shredded paper as it will carry.</span>")
to_chat(user, span_notice("You fill \the [empty_into] with as much shredded paper as it will carry."))
else
to_chat(user, "<span class='notice'>You empty \the [src] into \the [empty_into].</span>")
to_chat(user, span_notice("You empty \the [src] into \the [empty_into]."))
else
to_chat(user, "<span class='notice'>You empty \the [src].</span>")
to_chat(user, span_notice("You empty \the [src]."))
update_icon()
/obj/machinery/papershredder/proc/get_shredded_paper()
@@ -166,15 +166,15 @@
if(user.restrained())
return
if(!P.lit)
to_chat(user, "<span class='warning'>\The [P] is not lit.</span>")
to_chat(user, span_warning("\The [P] is not lit."))
return
user.visible_message("<span class='warning'>\The [user] holds \the [P] up to \the [src]. It looks like [TU.he] [TU.is] trying to burn it!</span>", \
"<span class='warning'>You hold \the [P] up to \the [src], burning it slowly.</span>")
user.visible_message(span_warning("\The [user] holds \the [P] up to \the [src]. It looks like [TU.he] [TU.is] trying to burn it!"), \
span_warning("You hold \the [P] up to \the [src], burning it slowly."))
if(!do_after(user,20))
to_chat(user, "<span class='warning'>You must hold \the [P] steady to burn \the [src].</span>")
to_chat(user, span_warning("You must hold \the [P] steady to burn \the [src]."))
return
user.visible_message("<span class='danger'>\The [user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.</span>", \
"<span class='danger'>You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.</span>")
user.visible_message(span_danger("\The [user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap."), \
span_danger("You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap."))
FireBurn()
/obj/item/shreddedp/proc/FireBurn()