refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+13 -13
View File
@@ -118,7 +118,7 @@
continue
if(!H.shuttle_comp || !(get_area(H) in shuttle_area))
H.shuttle_comp = null
H.audible_message("<span class='warning'>\The [H] pings as it loses it's connection with the ship.</span>", runemessage = "ping")
H.audible_message(span_warning("\The [H] pings as it loses it's connection with the ship."), runemessage = "ping")
H.update_hud("discon")
helmets -= H
else
@@ -142,22 +142,22 @@
process_state = initial(process_state)
/datum/shuttle/autodock/web_shuttle/proc/autopilot_say(message) // Makes the autopilot 'talk' to the passengers.
var/padded_message = "<span class='game say'><span class='name'>shuttle autopilot</span> states, \"[message]\"</span>"
var/padded_message = span_game(span_say(span_name("shuttle autopilot") + " states, \"[message]\""))
message_passengers(padded_message)
/datum/shuttle/autodock/web_shuttle/proc/rename_shuttle(mob/user)
if(!can_rename)
to_chat(user, "<span class='warning'>You can't rename this vessel.</span>")
to_chat(user, span_warning("You can't rename this vessel."))
return
var/new_name = tgui_input_text(user, "Please enter a new name for this vessel. Note that you can only set its name once, so choose wisely.", "Rename Shuttle", visible_name)
var/sanitized_name = sanitizeName(new_name, MAX_NAME_LEN, TRUE)
if(sanitized_name)
//can_rename = FALSE //VOREStation Removal
to_chat(user, "<span class='notice'>You've renamed the vessel to '[sanitized_name]'.</span>")
to_chat(user, span_notice("You've renamed the vessel to '[sanitized_name]'."))
message_admins("[key_name_admin(user)] renamed shuttle '[visible_name]' to '[sanitized_name]'.")
visible_name = sanitized_name
else
to_chat(user, "<span class='warning'>The name you supplied was invalid. Try another name.</span>")
to_chat(user, span_warning("The name you supplied was invalid. Try another name."))
/obj/machinery/computer/shuttle_control/web
name = "flight computer"
@@ -200,7 +200,7 @@
var/obj/item/clothing/head/pilot/H = I
H.shuttle_comp = src
shuttle.helmets |= I
to_chat(user, "<span class='notice'>You register the helmet with the ship's console.</span>")
to_chat(user, span_notice("You register the helmet with the ship's console."))
shuttle.update_helmets()
return
@@ -212,7 +212,7 @@
var/list/routes[0]
var/datum/shuttle/autodock/web_shuttle/shuttle = SSshuttles.shuttles[shuttle_tag]
if(!istype(shuttle))
to_chat(user, "<span class='warning'>Unable to establish link with the shuttle.</span>")
to_chat(user, span_warning("Unable to establish link with the shuttle."))
return
var/list/R = shuttle.web_master.get_available_routes()
@@ -309,13 +309,13 @@
if("dock_command")
if(WS.autopilot)
to_chat(usr, "<span class='warning'>The autopilot must be disabled before you can control the vessel manually.</span>")
to_chat(usr, span_warning("The autopilot must be disabled before you can control the vessel manually."))
return
WS.dock()
if("undock_command")
if(WS.autopilot)
to_chat(usr, "<span class='warning'>The autopilot must be disabled before you can control the vessel manually.</span>")
to_chat(usr, span_warning("The autopilot must be disabled before you can control the vessel manually."))
return
WS.undock()
@@ -324,16 +324,16 @@
return
WS.cloaked = !WS.cloaked
if(WS.cloaked)
to_chat(usr, "<span class='danger'>Ship stealth systems have been activated. The station will not be warned of our arrival.</span>")
to_chat(usr, span_danger("Ship stealth systems have been activated. The station will not be warned of our arrival."))
else
to_chat(usr, "<span class='danger'>Ship stealth systems have been deactivated. The station will be warned of our arrival.</span>")
to_chat(usr, span_danger("Ship stealth systems have been deactivated. The station will be warned of our arrival."))
if("toggle_autopilot")
WS.adjust_autopilot(!WS.autopilot)
if("traverse")
if(WS.autopilot)
to_chat(usr, "<span class='warning'>The autopilot must be disabled before you can control the vessel manually.</span>")
to_chat(usr, span_warning("The autopilot must be disabled before you can control the vessel manually."))
return
if((WS.last_move + WS.cooldown) > world.time)
@@ -359,7 +359,7 @@
return
WS.web_master.future_destination = target_destination
to_chat(usr, "<span class='notice'>[WS.visible_name] flight computer received command.</span>")
to_chat(usr, span_notice("[WS.visible_name] flight computer received command."))
WS.web_master.reset_autopath() // Deviating from the path will almost certainly confuse the autopilot, so lets just reset its memory.
var/travel_time = new_route.travel_time * WS.flight_time_modifier