diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 4d7a067a3a5..92269ead776 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -275,7 +275,7 @@ src.w_class = ITEMSIZE_LARGE else user << "You push the plastic blade back down into the handle." - playsound(user, 'sound/weapons/saberoff.ogg', 50, 1 + playsound(user, 'sound/weapons/saberoff.ogg', 50, 1) src.item_state = "[icon_state]" src.w_class = ITEMSIZE_SMALL update_icon()