Update Chat System to use to_chat(src, "") instead of src << ""

This commit is contained in:
Atermonera
2019-11-05 19:22:38 -05:00
committed by VirgoBot
parent d3b07d3fb7
commit a45472b446
140 changed files with 1312 additions and 642 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ mob/living/carbon/proc/dream()
spawn(0)
for(var/i = rand(1,4),i > 0, i--)
src << "<font color='blue'><i>... [pick(dreams)] ...</i></font>"
to_chat(src, "<font color='blue'><i>... [pick(dreams)] ...</i></font>")
sleep(rand(40,70))
if(paralysis <= 0)
dreaming = 0
+8 -8
View File
@@ -28,13 +28,13 @@ mob/living/carbon/proc/handle_hallucinations()
switch(halpick)
if(0 to 15)
//Screwy HUD
//src << "Screwy HUD"
//to_chat(src, "Screwy HUD")
hal_screwyhud = pick(1,2,3,3,4,4)
spawn(rand(100,250))
hal_screwyhud = 0
if(16 to 25)
//Strange items
//src << "Traitor Items"
//to_chat(src, "Traitor Items")
if(!halitem)
halitem = new
var/list/slots_free = list(ui_lhand,ui_rhand)
@@ -82,7 +82,7 @@ mob/living/carbon/proc/handle_hallucinations()
halitem = null
if(26 to 40)
//Flashes of danger
//src << "Danger Flash"
//to_chat(src, "Danger Flash")
if(!halimage)
var/list/possible_points = list()
for(var/turf/simulated/floor/F in view(src,world.view))
@@ -92,13 +92,13 @@ mob/living/carbon/proc/handle_hallucinations()
switch(rand(1,3))
if(1)
//src << "Space"
//to_chat(src, "Space")
halimage = image('icons/turf/space.dmi',target,"[rand(1,25)]",TURF_LAYER)
if(2)
//src << "Fire"
//to_chat(src, "Fire")
halimage = image('icons/effects/fire.dmi',target,"1",TURF_LAYER)
if(3)
//src << "C4"
//to_chat(src, "C4")
halimage = image('icons/obj/assemblies.dmi',target,"plastic-explosive2",OBJ_LAYER+0.01)
@@ -110,7 +110,7 @@ mob/living/carbon/proc/handle_hallucinations()
if(41 to 65)
//Strange audio
//src << "Strange Audio"
//to_chat(src, "Strange Audio")
switch(rand(1,12))
if(1) src << 'sound/machines/airlock.ogg'
if(2)
@@ -144,7 +144,7 @@ mob/living/carbon/proc/handle_hallucinations()
src << pick(creepyasssounds)
if(66 to 70)
//Flashes of danger
//src << "Danger Flash"
//to_chat(src, "Danger Flash")
if(!halbody)
var/list/possible_points = list()
for(var/turf/simulated/floor/F in view(src,world.view))