From a45bd334bfa641266dea2a2b8f359b8f791bc7b2 Mon Sep 17 00:00:00 2001 From: Aronai Sieyes Date: Sun, 10 May 2020 18:55:29 -0400 Subject: [PATCH] Update sound.dm --- code/game/sound.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/sound.dm b/code/game/sound.dm index e8e25124b16..7b16e0fd801 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -10,7 +10,7 @@ // Looping through the player list has the added bonus of working for mobs inside containers var/sound/S = sound(get_sfx(soundin)) - var/maxdistance = (world.view + extrarange) * 2 + var/maxdistance = (world.view + extrarange) * 2 //VOREStation Edit - 3 to 2 var/list/listeners = player_list if(!ignore_walls) //these sounds don't carry through walls listeners = listeners & hearers(maxdistance,turf_source)