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Stellar delight map files
Files for the stellar delight to work probably there are also some edits to tether and other misc files for the purpose of making things work with multiple maps CREMATORIUM NO GET TAG
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/mob/living/simple_mob/animal/passive/fox/syndicate/aipet
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name = "R3N4-ULT"
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desc = "A curiously devious robotic fox!"
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devourable = 0
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digestable = 0
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/datum/category_item/catalogue/fauna/catslug/tulidaan
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name = "Alien Wildlife - Catslug - Tulidaan"
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desc = "A resident of the Stellar Delight. Tulidaan usually\
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inhabits the reading rooms. - \
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The Catslug is an omnivorous terrestrial creature.\
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Exhibiting properties of both a cat and a slug (hence its name)\
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it moves somewhat awkwardly. However, the unique qualities of\
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its body make it exceedingly flexible and smooth, allowing it to\
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wiggle into and move effectively in even extremely tight spaces.\
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Additionally, it has surprisingly capable hands, and moves quite\
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well on two legs or four. Caution is advised when interacting\
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with these creatures, they are quite intelligent, and proficient\
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tool users."
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value = CATALOGUER_REWARD_TRIVIAL //Worth less points since it lives on the ship
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/mob/living/simple_mob/vore/alienanimals/catslug/tulidaan
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name = "Tulidaan"
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desc = "Watcher of the Seven. Thinker, knower."
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icon_state = "tulidaan"
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digestable = 0
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catalogue_data = list(/datum/category_item/catalogue/fauna/catslug/tulidaan)
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holder_type = /obj/item/weapon/holder/catslug/tulidaan
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/obj/item/weapon/holder/catslug/tulidaan
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item_state = "tulidaan"
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/mob/living/simple_mob/animal/passive/mouse/jerboa/leggy
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name = "Leggy"
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desc = "Don't make fun, they have a condition."
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digestable = 0
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/mob/living/simple_mob/animal/passive/mouse/jerboa/leggy/New()
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..()
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name = initial(name)
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desc = initial(desc)
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/mob/living/simple_mob/animal/passive/mouse/brown/feivel
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name = "Feivel"
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desc = "Heading out west wasn't far enough, so he's going to space!"
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digestable = 0
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/mob/living/simple_mob/animal/passive/mouse/brown/feivel/New()
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..()
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name = initial(name)
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desc = initial(desc)
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/mob/living/simple_mob/animal/passive/cat/jones
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name = "Jones"
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desc = "A polite, well groomed patchy colored feline. Doesn't like his cat carrier."
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devourable = 0
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digestable = 0
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holder_type = /obj/item/weapon/holder/cat/jones
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/obj/item/weapon/holder/cat/jones
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item_state = "cat2"
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/mob/living/simple_mob/animal/passive/dog/void_puppy/nulle
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name = "Nulle"
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desc = "A guiding light through the black!"
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devourable = 0
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digestable = 0
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/mob/living/simple_mob/animal/passive/tindalos/twigs
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name = "Twigs"
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desc = "Its eyes gleam with untold knowings..."
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devourable = 0
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digestable = 0
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/mob/living/simple_mob/animal/passive/bird/azure_tit/iceman
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name = "Iceman"
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desc = "You wanna know who the best is? That's him. Iceman. Ice cold, no mistakes."
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devourable = 0
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digestable = 0
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/mob/living/simple_mob/animal/passive/mimepet/gregory
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name = "Gregory XXVI Esq."
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desc = "It looks very distinguished."
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devourable = 0
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digestable = 0
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/mob/living/simple_mob/vore/fennec/bridgette
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name = "Bridgette"
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desc = "Bridgette the brig fox! She glares at you like you did something wrong!"
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devourable = 0
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digestable = 0
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/datum/category_item/catalogue/fauna/otie/cocoa
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name = "Creature - Otie - Cocoa"
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desc = "A resident of the Stellar Delight. Cocoa usually inhabits the bar, and is very friendly. - \
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A bioengineered longdog, the otie is very long, and very cute, depending on if you like dogs, \
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especially long ones. They are black-and-grey furred, typically, and tanky, hard to kill. \
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They seem hostile at first, but are also tame-able if you can approach one. Nipnipnip-ACK \
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**the catalogue entry ends here.**"
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value = CATALOGUER_REWARD_TRIVIAL //Worth less points since it lives on the ship
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/mob/living/simple_mob/otie/red/chubby/cocoa
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name = "Cocoa"
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desc = "A good boi, eats the scraps when you're not looking."
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devourable = 0
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digestable = 0
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faction = "bar"
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mob_bump_flag = 32
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ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive/otie/cocoa
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catalogue_data = list(/datum/category_item/catalogue/fauna/otie/cocoa)
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/datum/ai_holder/simple_mob/melee/evasive/otie/cocoa
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hostile = 0
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retaliate = 0
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violent_breakthrough = 0
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