diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 8ae9044d2c1..d0de7a71eab 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -46,12 +46,7 @@ // Base icon. var/cache_key = "[base_icon]-[material.name]" if(isnull(stool_cache[cache_key])) -<<<<<<< HEAD - var/image/I = image(icon, base_icon) //VOREStation Edit - //var/image/I = image('icons/obj/furniture.dmi', base_icon) //From Polaris Sync. Not sure if this is a better way of doing it or not. Uncomment if so. -======= var/image/I = image(icon, base_icon) ->>>>>>> 792245a... Merge pull request #6665 from Woodratt/02022020_civilianmaptweak if(applies_material_colour) //VOREStation Add - Goes with added var I.color = material.icon_colour stool_cache[cache_key] = I @@ -351,4 +346,4 @@ return // Doesn't care about material or anything else. /obj/structure/bed/alien/attackby(obj/item/weapon/W, mob/user) - return // No deconning. \ No newline at end of file + return // No deconning.