subsystem antag (#19338)

* antag subsystem

* antag subsystem
This commit is contained in:
Kashargul
2026-03-26 21:06:54 -04:00
committed by GitHub
parent 6be4771fef
commit a64992c509
47 changed files with 233 additions and 241 deletions
@@ -22,8 +22,8 @@
// The random spawn proc on the antag datum will handle announcing the spawn and whatnot, in theory.
/datum/event2/event/random_antagonist/start()
var/list/valid_types = list()
for(var/antag_type in GLOB.all_antag_types)
var/datum/antagonist/antag = GLOB.all_antag_types[antag_type]
for(var/antag_type in SSantag_job.all_antag_types)
var/datum/antagonist/antag = SSantag_job.all_antag_types[antag_type]
if(antag.flags & ANTAG_RANDSPAWN)
valid_types |= antag
if(valid_types.len)
@@ -23,7 +23,7 @@
continue
// Or antags / bellied.
if(player_is_antag(H.mind) || isbelly(H.loc))
if(SSantag_job.player_is_antag(H.mind) || isbelly(H.loc))
continue
// Or doctors (otherwise it could be possible for the only surgeon to need surgery).