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@@ -4,7 +4,7 @@
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/obj/structure/closet/crate/secure/loot/proc/generate_loot()
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var/lootvalue = 0
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while(lootvalue <= 10) //if the initial generation gives you less than 10 points of stuff, add more stuff
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//decide how valuable the thing should be
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//pick a thing to add to the crate - the format is "list(filepath, value) = weight,"
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var/choice = list()
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choice = pickweight(list(
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list(/obj/item/weapon/storage/backpack/dufflebag/cratebooze,5) = 5,
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