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Map Tweaks!
Adds sizeguns to tether and gb warden's lockers for SD pairity. Also adjusts recent SD map edits. -Makes xenobot blast doors start open -Fixed wiring and lack of solid turf under xenobot windows -Moves Greg to R&D -Moved south facing emergency cabinets so they don't face south -Moved and removed some of the other emergency cabinets so that there are only one of those in each hazard control section they were present in. I am rather ambivalent to there being so many inflatables strewn all over the ship. That's what the hazard control sections are for. :I
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@@ -8563,6 +8563,7 @@
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/obj/item/gunbox/warden,
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/obj/structure/closet/secure_closet/warden,
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/obj/item/device/ticket_printer,
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/obj/item/weapon/gun/energy/sizegun,
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/turf/simulated/floor/tiled/dark,
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/area/groundbase/security/warden)
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"tx" = (
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