diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index eecfde21bc..cd0edddce1 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -111,14 +111,14 @@ ///obj/item/clamp, //VOREStation Removal: without leaks those are pointless, /obj/item/device/radio/headset/headset_eng, /obj/item/device/radio/headset/headset_eng/alt, - /obj/item/clothing/suit/storage/hazardvest, + /obj/item/clothing/suit/storage/hazardvest/atmos, //VOREStation edit. Eng locker gets regular haz-vest, atmos gets the themed one of their own /obj/item/clothing/mask/gas, /obj/item/weapon/cartridge/atmos, /obj/item/taperoll/atmos, /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos, /obj/item/clothing/shoes/boots/winter/atmos, /obj/item/weapon/tank/emergency/oxygen/engi, - /obj/item/weapon/storage/belt/utility) //VOREStation Add + /obj/item/weapon/storage/belt/utility/atmostech) //VOREStation edit. They don't get a toolbox to fill it from, so why not give a spare one that's full already? /obj/structure/closet/secure_closet/atmos_personal/Initialize() if(prob(50))