mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 03:57:48 +01:00
Merge remote-tracking branch 'VOREStation/master' into medbeam
This commit is contained in:
@@ -693,9 +693,6 @@
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "rig-hos_mob"
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//Slightly improved security voidsuit, which when made, was:
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//armor = list(melee = 50, bullet = 25, laser = 25, energy = 5, bomb = 45, bio = 100, rad = 10)
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armor = list("melee" = 60, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 50, "bio" = 100, "rad" = 10)
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species_restricted = null
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//HOS Hardsuit Helmet
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@@ -709,7 +706,6 @@
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "rig0-hos_mob"
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armor = list("melee" = 60, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 50, "bio" = 100, "rad" = 10)
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species_restricted = null
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//adk09:Lethe
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@@ -1848,4 +1844,21 @@ Departamental Swimsuits, for general use
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icon_state = "goldenstring"
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item_state = "goldenstring"
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w_class = ITEMSIZE_TINY
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slot_flags = SLOT_TIE
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slot_flags = SLOT_TIE
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//Chaoko99: Aika Hisakawa
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/obj/item/clothing/suit/fluff/blue_trimmed_coat
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name = "blue-trimmed greatcoat"
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desc = "A heavy, form-obscuring coat with gilded buttons and azure trim."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "aika_coat"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "aika_coat_mob"
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flags_inv = HIDEJUMPSUIT | HIDETIE
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item_icons = list(
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slot_l_hand_str = 'icons/vore/custom_clothes_vr.dmi',
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slot_r_hand_str = 'icons/vore/custom_clothes_vr.dmi',
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)
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item_state_slots = list(slot_r_hand_str = "aika_coat_mob_r", slot_l_hand_str = "aika_coat_mob_l")
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@@ -1244,7 +1244,8 @@
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w_class = ITEMSIZE_SMALL
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origin_tech = list(TECH_MAGNET = 5, TECH_BLUESPACE = 5, TECH_ILLEGAL = 7)
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var/obj/item/weapon/cell/device/weapon/power_source
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var/cell_type = /obj/item/weapon/cell/device/weapon
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var/obj/item/weapon/cell/power_source
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var/charge_cost = 800 // cell/device/weapon has 2400
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var/list/beacons = list()
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@@ -1259,7 +1260,10 @@
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/obj/item/device/perfect_tele/New()
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..()
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flags |= NOBLUDGEON
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power_source = new (src)
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if(cell_type)
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power_source = new cell_type(src)
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else
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power_source = new /obj/item/weapon/cell/device(src)
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spk = new(src)
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spk.set_up(5, 0, src)
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spk.attach(src)
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@@ -1276,7 +1280,7 @@
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/obj/item/device/perfect_tele/update_icon()
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if(!power_source)
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icon_state = "[initial(icon_state)]_o"
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else if(ready && power_source.check_charge(charge_cost))
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else if(ready && (power_source.check_charge(charge_cost) || power_source.fully_charged()))
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icon_state = "[initial(icon_state)]"
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else
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icon_state = "[initial(icon_state)]_w"
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@@ -1338,7 +1342,7 @@
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return
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/obj/item/device/perfect_tele/attackby(obj/W, mob/user)
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if(istype(W,/obj/item/weapon/cell/device/weapon) && !power_source)
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if(istype(W,cell_type) && !power_source)
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power_source = W
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power_source.update_icon() //Why doesn't a cell do this already? :|
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user.unEquip(power_source)
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@@ -1367,7 +1371,7 @@
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return FALSE
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//Check for charge
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if(!power_source.check_charge(charge_cost))
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if((!power_source.check_charge(charge_cost)) && (!power_source.fully_charged()))
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to_chat(user,"<span class='warning'>\The [src] does not have enough power left!</span>")
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return FALSE
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@@ -1398,10 +1402,13 @@
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//No, you can't port to or from away missions. Stupidly complicated check.
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var/turf/uT = get_turf(user)
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var/turf/dT = get_turf(destination)
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var/list/dat = list()
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dat["z_level_detection"] = using_map.get_map_levels(uT.z)
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if(!uT || !dT)
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return FALSE
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if( (uT.z != dT.z) && ( (uT.z > max_default_z_level() ) || (dT.z > max_default_z_level()) ) )
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if( (uT.z != dT.z) && (!(dT.z in dat["z_level_detection"])) )
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to_chat(user,"<span class='warning'>\The [src] can't teleport you that far!</span>")
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return FALSE
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@@ -1562,14 +1569,17 @@
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desc = "A more limited translocator with a single beacon, useful for some things, like setting the mining department on fire accidentally. Legal for use in the pursuit of NanoTrasen interests, namely mining and exploration."
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icon_state = "minitrans"
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beacons_left = 1 //Just one
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charge_cost = 2400 //One per
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cell_type = /obj/item/weapon/cell/device
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origin_tech = list(TECH_MAGNET = 5, TECH_BLUESPACE = 5)
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/*
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/obj/item/device/perfect_tele/one_beacon/teleport_checks(mob/living/target,mob/living/user)
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var/turf/T = get_turf(destination)
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if(T && user.z != T.z)
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to_chat(user,"<span class='warning'>\The [src] is too far away from the beacon. Try getting closer first!</span>")
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return FALSE
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return ..()
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*/
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//InterroLouis: Ruda Lizden
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/obj/item/clothing/accessory/badge/holo/detective/ruda
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@@ -2007,4 +2017,23 @@
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/obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask/fluff/viktor/Initialize()
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..()
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reagents.add_reagent("pwine", 60)
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reagents.add_reagent("pwine", 60)
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//RadiantAurora: Tiemli Kroto
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/obj/item/clothing/glasses/welding/tiemgogs
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name = "custom-fitted welding goggles"
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desc = "A pair of thick, custom-fitted goggles with LEDs above the lenses. Ruggedly engraved below the lenses is the name 'Tiemli Kroto'."
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "tiemgogs"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "tiemgogs"
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/obj/item/clothing/glasses/welding/tiemgogs/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(H.ckey != "radiantaurora")
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to_chat(H, "<span class='warning'>These don't look like they were made to fit you...</span>")
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return 0
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else
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return 1
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