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Caps Burning human temperature
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@@ -22,6 +22,7 @@
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#define COLD_GAS_DAMAGE_LEVEL_3 3 //Amount of damage applied when the current breath's temperature passes the 120K point
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#define RADIATION_SPEED_COEFFICIENT 0.1
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#define HUMAN_COMBUSTION_TEMP 524 //524k is the sustained combustion temperature of human fat
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/mob/living/carbon/human
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var/oxygen_alert = 0
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@@ -1821,7 +1822,15 @@
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if(thermal_protection == 1) // Immune.
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return
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else
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bodytemperature += (BODYTEMP_HEATING_MAX + (fire_stacks * 15)) * (1-thermal_protection)
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var/fire_temp_add = (BODYTEMP_HEATING_MAX + (fire_stacks * 15)) * (1-thermal_protection)
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//This is to prevent humans from heating up indefinitely. A human being on fire (fat burns at 250C) can't magically
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// increase your body temperature beyond 250C, but it's possible something else (atmos) has heated us up beyond it,
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// so don't worry about the firestacks at that point. Really, we should be cooling the room down, because it has
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// to expend energy to heat our body up! But let's not worry about that.
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if((bodytemperature + fire_temp_add) > HUMAN_COMBUSTION_TEMP)
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return
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bodytemperature += fire_temp_add
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/mob/living/carbon/human/rejuvenate()
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restore_blood()
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