diff --git a/code/modules/clothing/suits/hooded_vr.dm b/code/modules/clothing/suits/hooded_vr.dm index f8c8ef1b51f..9e39609ed88 100644 --- a/code/modules/clothing/suits/hooded_vr.dm +++ b/code/modules/clothing/suits/hooded_vr.dm @@ -2,6 +2,12 @@ /obj/item/clothing/suit/storage/hooded/explorer/medic starting_accessories = list(/obj/item/clothing/accessory/armband/med/cross) +//deluixe explorer suit- I also can't sprite and not sure how to make it better, just a points drain for now + /obj/item/clothing/suit/storage/hooded/explorer/deluxe + name = "deluxe suit" + desc = "An armoured suit for exploring harsh environments. This one is deluxe" + + /obj/item/clothing/suit/storage/hooded/techpriest name = "tech priest robe" desc = "Praise be to the Omnissiah." @@ -23,19 +29,19 @@ armor = list(melee = 80, bullet = 50, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) siemens_coefficient = 2 action_button_name = "Toggle Knight Headgear" - + /obj/item/clothing/suit/storage/hooded/knight/galahad name = "crusader's armor" desc = "ye olde knight, risen again." icon_state = "galahad" hoodtype = /obj/item/clothing/head/hood/galahad - + /obj/item/clothing/suit/storage/hooded/knight/lancelot name = "crusader's armor" desc = "ye olde knight, risen again." icon_state = "lancelot" hoodtype = /obj/item/clothing/head/hood/lancelot - + /obj/item/clothing/suit/storage/hooded/knight/robin name = "crusader's armor" desc = "ye olde knight, risen again. This one seems slightly faster than the rest, but weaker." @@ -54,15 +60,15 @@ icon_override = 'icons/obj/clothing/knights_vr.dmi' hoodtype = /obj/item/clothing/head/hood/galahad_costume action_button_name = "Toggle Knight Headgear" - + /obj/item/clothing/suit/storage/hooded/knight_costume/galahad icon_state = "galahad" hoodtype = /obj/item/clothing/head/hood/galahad_costume - + /obj/item/clothing/suit/storage/hooded/knight_costume/lancelot icon_state = "lancelot" hoodtype = /obj/item/clothing/head/hood/lancelot_costume - + /obj/item/clothing/suit/storage/hooded/knight_costume/robin name = "crusader's armor" desc = "ye olde knight, risen again. This one seems slightly faster than the rest, but weaker." diff --git a/code/modules/mining/ore_redemption_machine/survey_vendor.dm b/code/modules/mining/ore_redemption_machine/survey_vendor.dm index 9a11349a3a0..5f0bb709a76 100644 --- a/code/modules/mining/ore_redemption_machine/survey_vendor.dm +++ b/code/modules/mining/ore_redemption_machine/survey_vendor.dm @@ -69,8 +69,8 @@ EQUIPMENT ("Survival Equipment - Glowstick", /obj/item/device/flashlight/glowstick, 10), EQUIPMENT ("Survival Equipment - Flare", /obj/item/device/flashlight/flare, 20), EQUIPMENT ("Survival Equipment - Bluespace Glowstick", /obj/item/device/flashlight/glowstick/bluespace, 40), - EQUIPMENT ("Survival Equipment - Explorer Headset", /obj/item/device/radio/headset/explorer, 40), - EQUIPMENT ("Survival Equipment - Explorer Suit", /obj/item/clothing/suit/storage/hooded/explorer, 100), + EQUIPMENT ("Survival Equipment - Explorer Headset", /obj/item/device/radio/headset/explorer, 40), + EQUIPMENT ("Survival Equipment - Deluxe Explorer Suit", /obj/item/clothing/suit/storage/hooded/explorer/deluxe, 100), ) prize_list["Consumables"] = list( EQUIPMENT("1 Marker Beacon", /obj/item/stack/marker_beacon, 1),